Installing ScriptHookVDotNet - KimonoBoy/SHVDNTutorial-NucleiLite GitHub Wiki
ScriptHookVDotNet
ScriptHookVDotNet is a free and open-source library that was created by Crosire to help users develop Grand Theft Auto V mods in a more user-friendly manner. The library is built using the popular .NET Framework and mods can be created using C# programming language.
Requirements
Head over to Crosires GitHub of ScriptHookVDotNet at:
Scroll down to the Requirements section and install the necessary dependencies.
Download
- Go to the releases page of ScriptHookVDotNet here.
- Select the latest stable release.
- Scroll to the bottom and download the ScriptHookVDotNet.zip file.
Once downloaded, follow the installation process below.
Install
- Copy the following files from the downloaded .Zip:
ScriptHookVDotNet.ini,
ScriptHookVDotNet3.dll,
ScriptHookVDotNet.asi - Locate your Grand Theft Auto V folder (just like you did in the previous section of this guide).
- Paste the copied files into your Grand Theft Auto V folder.
Test
- Start the game (Story Mode)
- Press the F4 key.
If you see a console appear, it means that you have installed ScriptHookVDotNet successfully.
To close the console hit F4 again or Escape
Note: We'll get rid of the NativeTrainer later, for now just ignore it.
Note
Yes, you do indeed need both ScriptHookV and ScriptHookVDotNet to start developing scripts with ScriptHookVDotNet - picture ScriptHookVDotNet as an overlay of ScriptHookV that allows users to write mods in .NET (C#, Visual Basics, etc) rather than in C++
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