Installing ScriptHookVDotNet - KimonoBoy/SHVDNTutorial-NucleiLite GitHub Wiki

ScriptHookVDotNet

ScriptHookVDotNet is a free and open-source library that was created by Crosire to help users develop Grand Theft Auto V mods in a more user-friendly manner. The library is built using the popular .NET Framework and mods can be created using C# programming language.

Requirements

Head over to Crosires GitHub of ScriptHookVDotNet at:

ScriptHookVDotNet

Scroll down to the Requirements section and install the necessary dependencies.

Download

  1. Go to the releases page of ScriptHookVDotNet here.
  2. Select the latest stable release.
  3. Scroll to the bottom and download the ScriptHookVDotNet.zip file.

Once downloaded, follow the installation process below.

Install

  1. Copy the following files from the downloaded .Zip:
    ScriptHookVDotNet.ini,
    ScriptHookVDotNet3.dll,
    ScriptHookVDotNet.asi
  2. Locate your Grand Theft Auto V folder (just like you did in the previous section of this guide).
  3. Paste the copied files into your Grand Theft Auto V folder.

Test

  1. Start the game (Story Mode)
  2. Press the F4 key.

If you see a console appear, it means that you have installed ScriptHookVDotNet successfully.

To close the console hit F4 again or Escape

Note: We'll get rid of the NativeTrainer later, for now just ignore it.

Note

Yes, you do indeed need both ScriptHookV and ScriptHookVDotNet to start developing scripts with ScriptHookVDotNet - picture ScriptHookVDotNet as an overlay of ScriptHookV that allows users to write mods in .NET (C#, Visual Basics, etc) rather than in C++

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