Naming Conventions - Kieranator/BadArma GitHub Wiki

Summary here. We need naming conventions cause Arma is a mule. Missions are hard to sort. Player slots have shitty names and you can't rename groups on the lobby screen.

##Mission Names All mission names should start with [missionType playerCount]. For example:

[CO 8-30] Liberate Hitler's Remains

To avoid confusion, we use these tags for mission type:

  • ADV - Adversarial, aka PvP missions
  • CO - Co-op, aka PvE missions

Player count expresses the number of slots the mission has:

  • Player count can be a range, such as 4-24, or a maximum, like 60.
  • The smaller number should represent the minimum number of players needed to play the mission
  • The larger number should be the total number of available mission slots.

Other example mission names:

[ADV 24] Murder Everyone
[CO 10-25] Badger Down
[ADV 3-100] Everyone Murder Ronnie
[CO 12] Operation Merc Pig Go Home

##Unit Descriptions A playable unit's "Description" determines the name you see when you are slotting up for a mission. By default, this is the name of the unit's 'type' such as "Team Leader," or "Rifleman."
The main reason this is problematic is because you can't change group names on the lobby screen. That means they always say Alpha 1-1, Alpha 1-2, Alpha 2-1, etc., even though they change once in-game.
To help alleviate confusion, we use the unit's description to better describe their role. For example, instead of "Team Leader," use "Team Leader - Bravo" so that players seeing that group know it's bravo squad.

WIP