Special Effects (est files) - Kerilk/bayonetta_tools GitHub Wiki
est files contain special effects. They can start to be decoded by using Bayonetta est.bt. Example for wp0000.eff of wp0000.dat of Bayonetta:
- 1.est
- 3.est
- 5.est
- 7.est
contain the gun's jewel sparkles, each file corresponds to one of the guns and contains both sparkles (left and right of the gun), in a different structure (see bayonetta est.bt). At offset 0x108 of this structure you can find the color of the first sparkle as a rgb value of 3 floats followed by an intensity. At offset 0x54 the position relative to the bone, and at offset 0x19 the bone it is attached to.
files:
- 0.est
- 2.est
Contain the fireflash when shooting with x, the aura around the gun when shooting with x, the shell decals when shooting with x, plus one unknown effect.
Effect Management
To the best of the available knowledge, effect are loaded on a per effect file basis, and should be referenced by their number. On way the game triggers effects is by using effect tracks of seq files which are associated to motion files.
This means that, provided an effect file is executed at the chosen moment, nothing prevents adding new effects inside the file. Example on the previously mentioned gun sparkle (file 1.est) where you can add other sparkles to the effect:
Player Effects
Applies to Bayonetta & Little King Zero (pl0000.eff), and Jeanne (pl0020.eff).
EST | Effect |
---|---|
1 | Shoot Bullets |
2 | Dust and rocks after falling too long |
3 | Beast Within (end) |
4 | Umbran Portal Kick drop |
5 | Flower Blood |
7 | Grab attack flower blood |
17 | Footstool |
18 | Motion blur and Panther & Lynx wind effect |
19 | Falling Damage |
20 | Butterflies when spinning the analog stick |
21 | Heel Stomp |
22 | Umbran Portal Kick opening |
23 | Umbran Portal Kick closing |
24 | Punch or Kick Bullets |
26 | Stiletto |
27 | Heel Slide |
28 | Heel Slide kick |
32 | Witch Twist petals |
33 | Witch Twist |
34 | Uppercut (Ground) |
44 | Beast Within damage pulse |
45 | x > K (spin) |
49 | Double-jump wings |
53 | PPK (Ground) |
54 | PPK (Mid-air) |
55 | PPPK (Ground) |
57 | PK (Mid-air) & K (Mid-air) |
58 | PPPKK (Ground) |
61 | PK |
66 | PPKKK |
68 | x > K Begin (Ground) |
71 | PPPPPK (Spiral) |
72 | PPPPPK (Trails) |
73 | PPPPK (Mid-air) |
76 | Tetsuzanko |
77 | Upwards Afterburner Kick |
79 | PPPPK (Ground) |
90 | Full Magic Gauge glow |
91 | Spin Kick |
92 | Butterfly flutter |
93 | Butterfly death |
98 | Uppercut (Mid-air) |
104 | Butterflies after landing |
105 | Flower petals after hitting ground |
130 | Skull Flowers when running |
150 | PPPPK (last K) |
151 | Downwards Afterburner Kick |
153 | Afterburner Kick After Effect |
154 | Downwards Afterburner Kick After Effect |
155 | Bullet Climax (Hands) |
156 | Bullet Climax (Feet) |
166 | K |
167 | PPPPP (last P) |
168 | PPPPP |
169 | KK |
170 | KKK (spin) |
171 | KKK (start) |
173 | Pre-Wicked Weave seal |
178 | Beast Within (start) |
187 | Hair Portal magic glow |
188 | Accessory summon seal |
193 | Beast Within claw attack |
194 | Stiletto After Effect |
196 | Flower petals when hit |
200 | Serious Mode magic glow |
201 | x > K Begin (Mid-air) |
206 | Feather focus glow |
207 | Feather circle glow |
209 | Feather hit |
214 | Umbran Portal Kick Spiral |
220 | PPKP & PPPKK·P |
221 | PP·P |
222 | PPKP (Mid-air) |
235 | Full Magic Gauge glow (Little King Zero) |
Additional Player Effects
Applies to Bayonetta & Little King Zero (wp0080.eff), and Jeanne (wp0081.eff).
EST | Effect |
---|---|
9 | P |
10 | PP |
11 | PPP |
12 | PPPP |
29 | P (Mid-air) |
30 | PP (Mid-air) |
31 | PPP (Mid-air) |
32 | PPPP (Mid-air) |
50 | PPPK (Mid-air) |
51 | PPPKK (Mid-air) |