Special Effects (est files) - Kerilk/bayonetta_tools GitHub Wiki

est files contain special effects. They can start to be decoded by using Bayonetta est.bt. Example for wp0000.eff of wp0000.dat of Bayonetta:

  • 1.est
  • 3.est
  • 5.est
  • 7.est

contain the gun's jewel sparkles, each file corresponds to one of the guns and contains both sparkles (left and right of the gun), in a different structure (see bayonetta est.bt). At offset 0x108 of this structure you can find the color of the first sparkle as a rgb value of 3 floats followed by an intensity. At offset 0x54 the position relative to the bone, and at offset 0x19 the bone it is attached to.

files:

  • 0.est
  • 2.est

Contain the fireflash when shooting with x, the aura around the gun when shooting with x, the shell decals when shooting with x, plus one unknown effect.

Effect Management

To the best of the available knowledge, effect are loaded on a per effect file basis, and should be referenced by their number. On way the game triggers effects is by using effect tracks of seq files which are associated to motion files.

This means that, provided an effect file is executed at the chosen moment, nothing prevents adding new effects inside the file. Example on the previously mentioned gun sparkle (file 1.est) where you can add other sparkles to the effect:

Player Effects

Applies to Bayonetta & Little King Zero (pl0000.eff), and Jeanne (pl0020.eff).

EST Effect
1 Shoot Bullets
2 Dust and rocks after falling too long
3 Beast Within (end)
4 Umbran Portal Kick drop
5 Flower Blood
7 Grab attack flower blood
17 Footstool
18 Motion blur and Panther & Lynx wind effect
19 Falling Damage
20 Butterflies when spinning the analog stick
21 Heel Stomp
22 Umbran Portal Kick opening
23 Umbran Portal Kick closing
24 Punch or Kick Bullets
26 Stiletto
27 Heel Slide
28 Heel Slide kick
32 Witch Twist petals
33 Witch Twist
34 Uppercut (Ground)
44 Beast Within damage pulse
45 x > K (spin)
49 Double-jump wings
53 PPK (Ground)
54 PPK (Mid-air)
55 PPPK (Ground)
57 PK (Mid-air) & K (Mid-air)
58 PPPKK (Ground)
61 PK
66 PPKKK
68 x > K Begin (Ground)
71 PPPPPK (Spiral)
72 PPPPPK (Trails)
73 PPPPK (Mid-air)
76 Tetsuzanko
77 Upwards Afterburner Kick
79 PPPPK (Ground)
90 Full Magic Gauge glow
91 Spin Kick
92 Butterfly flutter
93 Butterfly death
98 Uppercut (Mid-air)
104 Butterflies after landing
105 Flower petals after hitting ground
130 Skull Flowers when running
150 PPPPK (last K)
151 Downwards Afterburner Kick
153 Afterburner Kick After Effect
154 Downwards Afterburner Kick After Effect
155 Bullet Climax (Hands)
156 Bullet Climax (Feet)
166 K
167 PPPPP (last P)
168 PPPPP
169 KK
170 KKK (spin)
171 KKK (start)
173 Pre-Wicked Weave seal
178 Beast Within (start)
187 Hair Portal magic glow
188 Accessory summon seal
193 Beast Within claw attack
194 Stiletto After Effect
196 Flower petals when hit
200 Serious Mode magic glow
201 x > K Begin (Mid-air)
206 Feather focus glow
207 Feather circle glow
209 Feather hit
214 Umbran Portal Kick Spiral
220 PPKP & PPPKK·P
221 PP·P
222 PPKP (Mid-air)
235 Full Magic Gauge glow (Little King Zero)

Additional Player Effects

Applies to Bayonetta & Little King Zero (wp0080.eff), and Jeanne (wp0081.eff).

EST Effect
9 P
10 PP
11 PPP
12 PPPP
29 P (Mid-air)
30 PP (Mid-air)
31 PPP (Mid-air)
32 PPPP (Mid-air)
50 PPPK (Mid-air)
51 PPPKK (Mid-air)