Changes needed for Godot version - Kerenas/Monster-Monster-Asteroid-Madness GitHub Wiki

Poachers should be more involved instead of just teleporting away if you shoot or try to capture them

Meta-Progression should exist.

Asteroids should be selectable, not random, but that should also be an upgrade you get as part of meta-progression.

Beginning upgrades need to be cheaper, not stronger after playing around with their code for a bit

Beginner rope should be like 25 feet longer. That's just a better starting ship experience.

And tourists need to increase faster based on your fame, since ALL of your income currently comes from them.

Monsters should be sellable to poachers if you catch one on your park, for a major markup, BUT there needes to be a chance of that getting you caught by police, resulting in a chance of your bribe not working

Ship controls need to be less tanky, more carlike.