Import of OBJ file. - KeithSloan/GDML GitHub Wiki
Import of OBJ as FC Mesh
- Loading now faster as via Mesh Workbench which is written in C++
- Mesh does not support allocation of Material or Colour - So
- Pre-process file to build a dictionary of Names, Materials
- Names, Materials applied to loaded FC Meshes
- Allocation of GDMLMaterial via Mapping
- Can also select a single GDMLMaterial before import and will be applied to all
- Colour is currently random ( Provision in Mapping Window }
- Export and Re-import will currently create a GDMLTessellated Object, rather than a GDMLMesh