Custom Hats - Karrakurt/TheOtherRolesRu GitHub Wiki

Custom Hats

Create and submit new hat designs

We're awaiting your creative hat designs and we'll integrate all the good ones in our mod. Here are a few instructions, on how to create a custom hat:

  • Creation: A hat consists of up to three textures. The aspect ratio of the textures has to be 4:5, we recommend 300px:375px:

    • Main texture (required):
      • This is the main texture of your hat. It will usually be rendered in front of the player, if you set the behind parameter it will be rendered behind the player.
      • The name of the texture needs to follow the pattern hatname.png, but you can also set some additional parameters in the file name by adding _parametername to the file name (before the .png).
      • Parameter bounce: This parameter determines whether the hat will bounce while you're walking or not.
      • Parameter adaptive: If this parameter is set, the Among Us coloring shader will be applied (the shader that replaces some colors with the colors that your character is wearing in the game). The color red (#ff0000) will be replaced with the primary color of your player and the color blue (#0000ff) with the secondary color. Also other colors will be affected and changed, you can have a look at the texture of the Crewmate Hat to see how this feature should be used.
      • Parameter behind: If this parameter is set, the main texture will be rendered behind the player.
    • Flipped texture (optional):
      • This texture will be rendered instead of the Main texture, when facing the left.
      • The name of the texture needs to follow the pattern hatname_flip.png.
    • Back texture (optional):
      • This texture will be rendered behind the player.
      • The name of the texture needs to follow the pattern hatname_back.png.
    • Flipped Back texture (optional):
      • This texture will be rendered instead of the Back texture, when facing the left.
      • The name of the texture needs to follow the pattern hatname_back_flip.png.
    • Climb texture (optional):
      • This texture will be rendered in front of the player, when they're climbing.
      • The name of the texture needs to follow the pattern hatname_climb.png.
  • Testing: You can test your hat design by putting all the files in the \TheOtherHats\Test subfolder of your mod folder. Then whenever you start a Freeplay game, you and all the dummies will be wearing the new hat. You don't need to restart Among Us if you change the hat files, just exit and reenter the Freeplay mode.

  • Submission: If you got a hat design, you can submit it on our Discord server. We'll look at all the hats and add all the good ones to the game.