Fixing Assassin's Creed 3 Remastered Normal Maps - Kamzik123/AnvilToolkit-Resources GitHub Wiki
Assassin's Creed 3 Remastered Normal Map
Fixed Normal Map
Requirements
1. A program that can edit DDS files and the color channels separately
An example is Adobe Photoshop with nVidia Texture Tools plugin, which is what I will use.
Fixing Process
1. Open the exported texture in Photoshop and make sure to select "Load Alpha as Channel Instead of Transparency"
2. Delete the Alpha Channel
3. Save the texture as BC7 DDS
4. Navigate to your AnvilToolkit folder and go to Utils
5. Open a Command line window in that folder
6. Type the command "texconv -reconstructz -sx _Fixed PathToTexture" without quotes into the command line and hit enter
7. Navigate to the folder containing the original texture, you will now have a "Fixed" version in that folder