Enemy Vision - KageDesu/Alpha-ABS GitHub Wiki
You can set triangle zone vision for any enemy
It's allow you create a stealth gameplay elements in your game.
Use ABS parameter <tVisor:X>
, where X - triangle base length * 2
For triangle straight length using ABS parameter <viewRadius:X>
With <tVisor:X>
, you can add ABS parameter <sideVisor:1>
- it's adding peripheral vision to enemy
Script Call (uAPI):
uAPI.showEnemyVision
uAPI.hideEnemyVision