Enemy Spawning - KageDesu/Alpha-ABS GitHub Wiki
- Create a map where you will store the ABS enemies
- Create a various ABS enemies on this map
- Set created map ID to the plugin parameter
Enemy Spawn Map Id
For spawning enemies use Plugin commands:
ABS spawn [enemyEventId] [X] [Y]- spawns enemy on coordinates X Y on current map
where enemyEventId - id of enemy event on storage map
ABS spawn [enemyEventId] [regionId]- spawns enemy on Region on current map
ABS spawnV [enemyEventId] [VarID for X] [VarID for Y]- spawns enemy on coordinates X Y on current map
where X, Y from Variables⚠️ (available since build 1036)
Examples:
ABS spawn 1 10 10
ABS spawn 12 60
You can create special event for blocking enemy spawn and revive.
Add comment to event page disableSpawn:X, where X - radius in map cells.
In this radius around event, enemies will not be able to spawn (if you call spawn plugin command) or revive after death (if they have the <reviveTime> parameter)
You can create many events or using different pages for activate or deactivate this effect


