How add enemies on map - KageDesu/Alpha-ABS-Z GitHub Wiki
Each enemy in ABS system based on map Event.
If Event have comment <ABS:X>
on his active page - it's enemy
Where X - ID of enemy from Database (Enemies)
ABS enemy active only if current Event page have ABS:X comment.
If you want deactivate enemy, change event page to page without ABS:X comment.
If you want activate enemy, change event page to page with ABS:X comment.
You can create another page on Event for dead enemy state.
Unlike the Alpha ABS, in ABS Z it's optional
Add ABS Parameter <deadSwitch:X>
, where X - one of self switches: A, B, C, D
Create another page in Event for selected self.switch and when enemy is died, self switch will be turned ON
How configurate ABS enemies (about ABS Parameters) you can read here.
See also Extended Hit Boxes