For beginners (if you just installed plugin) - KageDesu/Alpha-ABS-Z GitHub Wiki

⚠️ Information actual for version 0.6 and above

🦖 PAGE IS UNDER DEVELOPMENT 🦖

Important Note

💯 I hightly recommended download and play Demo project first before use plugin in your project. Not only play but also check how events, enemies and skills implemented. Demo project have many examples.

Getting Started

When you turn ON Alpha_ABSZ plugin in Plugin Manager and starts game you will see base ABSZ UI

AABSZ_newProjectInitial

It's containt HP and MP gauges and skills panel. Your character will have only one skill - attack (with equipped weapon icon)

You can press E (by default) to permform Attack.

⭕ First what you need to check how ABSZ works -> add a Enemy to map.

Enemies

Enemies in AABSZ - it's just events and enemy is active only when event active page have special comment.

How add your first enemy on map, read in this topic.

After you added enemy and fight with them (for test that all works fine) be good if you add some settings to enemy. All settings you can add via comments in Event page.

⭕ Ok, we can fight, let's add some skills to improve our battle capability.

Skills

Default skills not works in AABSZ. You should convert skill to ABS skill type, by addint special keyword and settings in skill Note.

Example:

What all this means and what types of ABS skills are exists in Alpha ABSZ you can read here.

After you convert any skill to ABS one, don't forget setup your skill, all available settings here.

States

Plugin Parameters

UI

In-game UI Editor

Script calls

UI settings via Plugin Parameters

⚠️ If you have BASIC version of Alpha ABS Z plugin you CAN'T edit UI elements settings via Plugin Parameters.

Useful

uAPI