1.47 - Kaedrin/nwn2cc GitHub Wiki

Scroll and Wand Expansion Project

New Weapons

  • Punching Dagger (Simple, Dagger, Piercing Damage, d4, 20, x3, One-Handed)
  • Totem Spear (Exotic, Spear, Piercing or Slashing Damage, d10, 20, x3, Two-Handed)
  • Great Club (Martial, Club, Bludgeoning Damage, d10, 20, x2, Two-Handed)
  • Voulge (Martial, Halberd, Slashing Damage, d10, 20, x3, Two-Handed)
  • Heavy Mace (Simple, Light Mace, Bludgeoning Damage, d8, 20, x2, One-Handed)
  • Light Pick (Martial, Light Mace, Piercing Damage, d4, 20, x4, One-Handed)
  • Heavy Pick (Martial, Light Mace, Piercing Damage, d6, 20, x4, One-Handed)
  • Pickaxe (Martial, Light Mace, Piercing Damage, d8, 20, x4, Two-Handed)
  • Whip (Exotic, Whip, Slashing Damage, d3, 20, x2, One-Handed)
  • Bladed Whip (Exotic, Whip, Slashing Damage, d6, 19-20, x2, One-Handed)
  • Tongi (Exotic, Battle Axe, Piercing Damage, d6, 19-20, x3, One-Handed)
  • Estoc (Exotic, Bastard-Sword, Piercing Damage, 2d4, 18-20, x2, One-Handed)
  • Broken-Back Seax (Exotic, Bastard-Sword, Slashing or Piercing Damage, d10, 19-20, x2, One-Handed)
  • Falcata (Exotic, Bastard-Sword, Slashing Damage, d8, 19-20, x3, One-Handed)
  • Poleaxe, Heavy (Exotic, Halberd, Piercing or Slashing, 2d6, 20, x3, Two-Handed)
  • Goliath Greathammer (Exotic, Warmace, Bludgeoning Damage, d12, 20, x4, Two-Handed)
  • Great Falchion (Exotic, Falchion, Slashing Damage, d12, 18-20, x2, Two-Handed)
  • Mercurial Greatsword (Exotic, Greatsword, Slashing Damage, 2d6, 20, x4, Two-Handed)
  • Ripper Spear (Exotic, Spear, Piercing Damage, 2d6, 19-20, x2, Two-Handed)
  • Fullblade (Exotic, Fullblade, Slashing Damage, 2d8, 19-20, x2, Two-Handed) Requires Fullblade feat to wield
  • Naginata (Exotic, Spear, Slashing Damage, d4, 19-20, x4, Two-Handed) (Formerly Sharrash, Talenta)
  • Finessable Creature Weapons

New Feats

New Combat Styles

Class Changes?

General Changes

  • Improved Reserve Feats changed to ignore 33% of a targets resists instead of 100%
  • Confirm Practical Extend, Silent, and Still work and document as new feats (enabled instead of disabled)
  • Add new damage function that can do a 1-100% immunity ignore instead of just 100%
  • Verify ai usage of content
  • Move new cmi_options to 2DA file for SP, single NSS file for MP
  • Add support for Chain metamagic

WoTC archive source https://orbitalflower.github.io/rpg/wizards-3e-archive.html

Potential Changes

  • Arcane Strike allows Vengeance Taker and Blackguard?
  • A new cmi_option has been added to control the cap on Fist of the Heavens (to enforce the +6 damage cap or a different value) (Default value changed to +2)
  • A new cmi_option has been added to control the cap on Lightning Strikes Twice (to enforce the +4 AB cap or a different value) (Default value changed to +2)
  • c_ancom_white_tiger blueprints need to change to c_ancom_white_leop (or add white tiger back?)
  • Fist of Forest stacks with new monk content?
  • Evaluate elemental companions for new feats
  • Improved inspire jarring
  • Practical Metamagics for Still, Extend, Silent, and Chain - enable?
  • Review SPELL use in cls_pres (seems to be lower than it should be for Daggerspell Mage, 3 instead of 5)