The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design) - KaedenHanson/KaedenHansonbook GitHub Wiki
Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms?nbsp Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working codenbspEvan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implementsnbsp a game within a well-understood genre introduces a different free, open source, and easy-to-use HTML5 game engine and is accompanied with full JavaScript source code listings.nbspEach game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours.nbsp Need a quick JavaScript primer? Evan Burchard provides that, toonbspCoverage includesnbsp8226nbspnbspnbsp Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal,nbsp JavaScript console, game engine, and more8226nbspnbspnbsp Accelerating development with external libraries and proven patterns8226nbspnbspnbsp Managing browser differences between IE, Firefox, and Chrome8226nbspnbspnbsp Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery8226nbspnbspnbsp Creating INTERACTIVE FICTION 8220gamebooks8221 that leverage new CSS3 features and impress.js8226nbspnbspnbsp Building PARTY games around the lightweight atom.js engine8226nbspnbspnbsp Developing PUZZLE games with the easel.js graphics rendering engine8226nbspnbspnbsp Writing PLATFORMERS with melon.js and its integrated tilemap editor8226nbspnbspnbsp Coding intense 2-player FIGHTING games for web browsers with game.js8226nbspnbspnbsp Building a SPACE SHOOTER with the jQuery-based gameQuery game engine8226nbspnbspnbsp Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game8226nbspnbspnbsp Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories,nbsp and turn-based battles with enchant.js8226nbspnbspnbsp Building an isometric RTS (Real Time Strategy) game that incorporates server components along withnbsp node.js, socket.io, and crafty.js8226nbspnbspnbsp Engaging players with content that encourages explorationnbspTurn to The Web Game Developer8217s Cookbook for proven, expert answers8211and the code you need to implement them. It8217s all you need to jumpstart any web game projectnbspnbsp

