"Door Example - MAIN FILE"
<VERSION XZIP>
<CONSTANT RELEASEID 1>
<CONSTANT GAME-BANNER
"The Door
|An Example Game for ZILF v0.9
|by Text Misadventures
|Copyright (c) 2025
|v0.1-alpha">
<ROUTINE GO ()
<SETG HERE ,LIVING-ROOM>
<SETG MODE ,VERBOSE>
<MOVE ,PLAYER ,HERE>
<CRLF>
<CRLF>
<TELL "As the story begins, you hear someone (or some THING) whispering, \"">
<ITALICIZE "get out!">
<TELL "\"">
<CRLF>
<CRLF>
<V-VERSION>
<CRLF>
<V-LOOK>
<MAIN-LOOP>>
;"----------------------- UNCOMMENT TO ENABLE DEBUGGING COMMANDS ----------------------------------"
;"<COMPILATION-FLAG DEBUGGING-VERBS T>"
<INSERT-FILE "parser">
;"------------------------- UNCOMMENT TO REDEFINE ANYTHING ----------------------------------------"
;"<SET REDEFINE T>"
<ROOM LIVING-ROOM
(IN ROOMS)
(DESC "Living room")
(LDESC "You should probably go out. There's nothing else to be done here.")
(FLAGS LIGHTBIT)
(GLOBAL FRONT-DOOR)
(OUT TO FRONT-PORCH IF FRONT-DOOR IS OPEN)>
<ROOM FRONT-PORCH
(IN ROOMS)
(DESC "Front porch")
(LDESC "You should probably go back in. There's nothing else to be done here.")
(FLAGS LIGHTBIT)
(GLOBAL FRONT-DOOR)
(IN TO LIVING-ROOM IF FRONT-DOOR IS OPEN)>
<OBJECT FRONT-DOOR
(IN LOCAL-GLOBALS)
(DESC "front door")
(DESCFCN FRONT-DOOR-DESC-R)
(SYNONYM DOOR)
(ADJECTIVE FRONT)
(FLAGS OPENABLEBIT DOORBIT)>
<ROUTINE FRONT-DOOR-DESC-R ()
<TELL "The front door stands ">
<COND
(<FSET? ,OPENBIT ,FRONT-DOOR>
<TELL "open">)
(T
<TELL "closed">)>
<TELL "." CR>>