<!--Saved by Quest 5.7.6404.15496-->
<asl version="550">
<include ref="English.aslx" />
<include ref="Core.aslx" />
<game name="Map Window">
<gameid>56728b4b-05c9-4250-8acd-509fa05b1aeb</gameid>
<version>0.0.2</version>
<firstpublished>2017</firstpublished>
<gridmap />
<feature_advancedscripts />
<commandpane />
<statusandcompassattop />
<start type="script"><![CDATA[
JS.eval ("$('#gamePanelSpacer').height(0);")
msg ("<div id='mapHolder' style='display:none;'></div>")
JS.eval ("$('#gridPanel').appendTo($('#mapHolder')).css('position', 'absolute');var mh = $('#mapHolder');mh.dialog({height: 400, width: 700,close: function(){mh.dialog('close');}});mh.dialog('option', 'title', 'Map');mh.dialog('open');$('.ui-dialog').css('position', 'fixed');openMap = function(){mh.dialog('open');};")
]]></start>
<inituserinterface type="script">
JS.setCommands ("SHOW MAP")
</inituserinterface>
</game>
<command name="view_map_command">
<pattern>view map;open map;map;show map</pattern>
<script>
JS.openMap ()
game.notarealturn = true
</script>
</command>
<object name="room">
<inherit name="editor_room" />
<object name="player">
<inherit name="editor_object" />
<inherit name="editor_player" />
</object>
<exit alias="north" to="another room">
<inherit name="northdirection" />
</exit>
<exit alias="south" to="southern room">
<inherit name="southdirection" />
</exit>
<exit alias="west" to="western room">
<inherit name="westdirection" />
</exit>
<exit alias="east" to="eastern room">
<inherit name="eastdirection" />
</exit>
</object>
<object name="another room">
<inherit name="editor_room" />
<exit alias="south" to="room">
<inherit name="southdirection" />
</exit>
<exit alias="north" to="northern room">
<inherit name="northdirection" />
</exit>
</object>
<object name="northern room">
<inherit name="editor_room" />
<exit alias="south" to="another room">
<inherit name="southdirection" />
</exit>
</object>
<object name="southern room">
<inherit name="editor_room" />
<exit alias="north" to="room">
<inherit name="northdirection" />
</exit>
</object>
<object name="western room">
<inherit name="editor_room" />
<exit alias="east" to="room">
<inherit name="eastdirection" />
</exit>
<exit alias="west" to="western balcony">
<inherit name="westdirection" />
</exit>
</object>
<object name="western balcony">
<inherit name="editor_room" />
<exit alias="east" to="western room">
<inherit name="eastdirection" />
</exit>
</object>
<object name="eastern room">
<inherit name="editor_room" />
<exit alias="west" to="room">
<inherit name="westdirection" />
</exit>
<exit alias="east" to="eastern patio">
<inherit name="eastdirection" />
</exit>
</object>
<object name="eastern patio">
<inherit name="editor_room" />
<exit alias="west" to="eastern room">
<inherit name="westdirection" />
</exit>
<exit alias="east" to="side yard">
<inherit name="eastdirection" />
</exit>
</object>
<object name="side yard">
<inherit name="editor_room" />
<exit alias="west" to="eastern patio">
<inherit name="westdirection" />
</exit>
</object>
</asl>