<command name="brief_cmd">
<pattern>brief;terse</pattern>
<script>
<![CDATA[
if (not GetBoolean(game, "brief_descriptions")) {
game.notarealturn = true
game.brief_descriptions = true
game.autodescription_description = game.autodescription_descriptionBak
}
msg ("Room Descriptions are now set to \"BRIEF\". Room descriptions will only print if you haven't visited a room yet.<br/>")
]]>
</script>
</command>
<command name="superbrief_cmd">
<pattern>superbrief;short</pattern>
<script>
<![CDATA[
game.notarealturn = true
game.autodescription_description = 0
msg ("Room Descriptions are now set to \"SUPERBRIEF\". Room descriptions will not print (even if you haven't visited the room before).<br/>")
]]>
</script>
</command>
<command name="verbose_cmd">
<pattern>verbose;long</pattern>
<script>
<![CDATA[
game.notarealturn = true
game.autodescription_description = game.autodescription_descriptionBak
game.brief_descriptions = false
msg ("Room Descriptions are now set to \"VERBOSE\". Room descriptions will always print.<br/>")
]]>
</script>
</command>