Main - KH3-Modding-Org/OpenKH3Modding GitHub Wiki
Welcome to the OpenKH3Modding wiki!
OpenKH3Modding
https://discord.openkh.dev/
KH3Modding Tutorials - Join the OpenKH Server atuProject and Engine Installation
For instructions on installing the uProject and custom engine, go here.
Make sure you install all prerequisites.
For standard install, see option 1.
For install along with Github desktop to allow for easy updates see option 2.
For troubleshooting see section 3.
I highly recommend following option 2, as you can update with the click of a button and updates will only download changed files, rather than needing to download the entire repositories again. Further, you can even backup your project to a private branch of the uproject. Only you and those you add as collaborators can access a private branch, and if your harddrive is ever lost, or you lose/break a file, you can always revert to an old commit and restore it!
Misc. Resources and Tools
uModel (Model/Texture/Animation Viewer): https://www.gildor.org/en/projects/umodel
FModel (Asset Parser and Model/Texture Viewer): https://fmodel.app/
UAssetGUI (Asset Editor and Parser with advanced asset editing through json serialization): https://github.com/atenfyr/UAssetGUI
AssetEditor (Asset Editor with export/import of asset structs): https://github.com/kaiheilos/Utilities
Weapon Modding
Kingdom Hearts III Modding Tutorial - Custom Weapon Models v3 (YouTube) by Dallin1016 - https://twitter.com/dallin1016
KH3 Modding Tutorial - Custom Skeletons for Custom Weapons (YouTube) by Dallin1016 - https://twitter.com/dallin1016
Simple Weapon Material Guide (Google Doc) by Aproydtix
Texture/Material Modding
Stained Glass Editing Tutorial by dedede123 from OpenKH Discord
Change Hair and Eye Colours Guide) by Richy5 from OpenKH Discord
Contributors
Tutorials
Dallin1016 - YouTube / Twitter - Custom Weapons
Aproydtix - Various tutorials
Dedede123 - Stained Glass tutorial
Richy5 - YouTube - Hair and eye color guide
Narknon - Engine Installation
Custom Engine and uProject Work
Joseph
Narknon
Ignore everything below this as it is not done.
uProject and Engine Source Edits
To customize the engine source to make additional fields BP accessible, see here.