Object Classes - KCreator/Earth-Defence-Force-Documentation GitHub Wiki

Object Classes

Usually controlled by the node xgs_scene_object_class

Table of Contents:

Weapon Classes
Vehicle Classes

Weapon Classes

Class Name Notes See Also
Weapon_Accessory Added in EDF 5
Weapon_BasicShoot Most basic weapon class
Weapon_BasicSemiAuto Added in EDF 5
Weapon_ChargeShoot Added in EDF 5. Chargeable weapon
Weapon_Gatling Gattling gun, spins up and fires
Weapon_HeavyShoot
Weapon_HomingShoot Homing weapon, locks on to targets and sends homing data to homing projectiles
Weapon_ImpactHammer Fencer hammer weapons
Weapon_LaserMarker
Weapon_LaserMarkerCallFire Request support via laser pointer, used by Sattilite weapons
Weapon_MarkerShooter
Weapon_PileBanker
Weapon_PreChargeShoot Added in EDF 5. Scales values based on current clip
Weapon_RadioContact Added in EDF 5. Calls support through air raid map
Weapon_Shield Fencer shield
Weapon_Swing Fencer sword
Weapon_Throw Used for grenades, hold button down to charge distance
Weapon_VehicleMaser Added in EDF 5. EMC gun, fires a ray with interesting behavour.
Weapon_VehicleRailGun
Weapon_VehicleShoot Supports aiming rays

Vehicle Classes

Class Name Notes See Also
Vehicle402_Rocket
Transporter508
Vehicle404_Tank
Vehicle505_Tank
Vehicle507_Rescuetank Caliban
Vehicle_Car
Vehicle503_Bike
Vehicle501_FortressRobo Barga
Vehicle506_Helicopter
VehicleBegaruta Proteus and Nix
Vehicle502_GroundRobo Crawler
Vehicle510_Maser

Object Classes

Class Name Notes See Also