EDF Music - KCreator/Earth-Defence-Force-Documentation GitHub Wiki

Original list courtesy of Kemui

All listed names are in EDF5. EDF4.1 includes everything that's not in 5. Exceptions are noted.

EDF 6 Music

Music Name Notes
BGM_E6M16_Title Title theme, in 6
BGM_E6M23_MissionDystopia Mission select theme for Brown UI
BGM_E6M24_MissionZetsumetsu Mission select theme for Orange/Purple creepy UI
BGM_E6M25_MissionYusei Mission select theme for late blue UI
BGM_E6M29_MissionEDF5 That epic remix of the EDF 5 mission select theme
BGM_E6M03_YomigaettaMirai Overused mission select theme for futuristic Green UI
BGM_E6M28_MissionClimax Mission select theme for the last few missions
BGM_E6M27_MissionFinal Mission select theme for the final mission
BGM_E6M19_OnlineLobby Lobby selection screen, in 6
BGM_E6M20_StaffRoll Credits theme, in 6
Jingle_E6_MissionCleared Mission cleared sound
Jingle_E6_MissionFailed Mission failure sound
Jingle_E6_MissionEscape Another Mission cleared sound, usually plays when the EDF fails
Jingle_E6_MissionClearedTimeMachine Mission cleared sound for an ominous threat
Jingle_E6_MissionClearedKaihen Weird Mission cleared sound
Jingle_E6_MissionClearedFinal Mission cleared sound for the final level
BGM_E6M21_OpTelop2 Probably plays during the opening cutscene
BGM_E6M21_OpTelop Unknown
BGM_E6M22_EdTelopOnline Ending tiny "Congratulations!" cutscene, if online
BGM_E6M22_EdTelop Unknown
BGM_E6M01_KaikyoNoGendai Ruined city combat music
BGM_E6M02_KaibutsuShigaisen Ruined city ominous music
BGM_E6M04_KondakusuruJikuu Crushing music, plays during the first appearance of Kruuls
BGM_E6M05_NonBattle_Haikyo Ruined city idle music
BGM_E6M06_NonBattle_Shigaichi Usually used when attacking The Ring
BGM_E6M07_NonBattle_Chitei Idle cave music for orange/purple UI's world
BGM_E6M08_NonBattle_ZetsubouChikagai Idle, ominous apocalypse music
BGM_E6M09_Yusei_Gi Triumphant future music that plays when the future EDF is winning
BGM_E6M10_Yusei Triumphant music, plays near the end of the first Future mission
BGM_E6M11_KikiSemaruSenjou Monsters approaching
BGM_E6M12_ZetsuboutekinaSenkyou Ominous music often played when enemies receive reinforcements
BGM_E6M13_TimeTravelMotherShip NO WAY NO HOW IT CAN'T BE!
BGM_E6M14_IgyounoJashin Cave-sounding music
BGM_E6M15_HonoonoKaichou Theme usually associated with Siren
BGM_E6M26_Sentou Futuristic music usually associated with an approaching enemy army
BGM_E6M90_Introduction You kept me waiting. Don't worry me like that.
BGM_E6M91_Gunsou The Corporal arrives
BGM_E6M92_Tutorial The Corporal's training

EDF5 Music

Music Name Notes
BGM_E5S01_Title Title theme, in 5
BGM_E5S02_EDFHonbu They finally got rid of that announcer for the offline menu, in 5
BGM_E5S03_Edit Same as BGM_E4S03_EditGamen
BGM_E5S04_OnlineLobby Lobby picker that you'll never hear loop, in 5
BGM_E5S05_Staffroll Japanese staff roll, in 5
BGM_E5S05_Staffroll_cn Chinese staff roll
BGM_E5S05_Staffroll_en English staff roll
BGM_E5S05_Staffroll_kr Korean staff roll
BGM_E5S06_OpTelop Weird song that starts menacing but gets victorious. Only a minute or two long, doesn't loop, unused in 5(?)
BGM_E5S07_EndingTelop The music that plays after beating God offline, in 5
BGM_E5S08_EndingTelopOnline The short jingle that plays after beating God online
BGM_Sinkou_Edtelop Same as BGM_E4S08_EndingTelop; Mistakenly uses EDF2017's naming scheme
BGM_E5D01_UchujinKouka Theme that you forgot existed. Plays during the first appearance of Deirois, in 5
BGM_E5D02_Daikaiju Same as BGM_Demo_BigMonster
BGM_E5M01_MainBGM_BeforeHalf Song that sounds like BUM BUM BA BA, a very idle gameplay theme, in 5
BGM_E5M02_MainBGM_AfterHalf Sci-fi sounding theme with vocals, in 5
BGM_E5M03_ChiteiTanken Underground theme, in 5
BGM_E5M04_RansenGekisen Theme chiefly associated with species gamma, in 5
BGM_E5M05_HisounaruShingun Despairing them used when the EDF is losing or struggling, in 5
BGM_E5M06_KirikakaruMachi Foggy/Night battle, in 5
BGM_E5M07_Totsugekiseyo That one song that plays at the end of mission 3 where the nix activate, and when the mothership's shield is broken, in 5
BGM_E5M08_KyuuhennSuruSenjou Intense bug battle theme, in 5
BGM_E5M09_Heion Peaceful theme, usually associated with nature or non-combat moments, in 5
BGM_E5M10_Daikaiju Kaiju theme, in 5
BGM_E5M11_MotherShip Plays in mothership encounters where the mothership is non-combatant, in 5
BGM_E5M12_ShouriNoKizashi Triumphant music, usually plays when EDF is winning, in 5
BGM_E5M13_KyuuhennSuruSenjou_Kouhan Intense alien battle, in 5
BGM_E5M14_Tutorial Plays during Today's Schedule, in 5
BGM_E5M15_FinalMission Plays during the actual Mothership fight, in 5
BGM_E4M16_TutorialHeiwa Note that it's mistakenly labeled E4. Unused in 5

EDF4.1 Music

Music Name Notes
BGM_E4S01_TitleGamen Title theme, in 4.1
BGM_E4S02_EDFHonbu Select a mi- select a dif- DEPLOYING, in 4.1
BGM_E4S03_EditGamen Color menu, in 2025
BGM_E4S04_OnlineLobby Online lobby picker that never plays longer than 10 seconds, in 4.1
BGM_E4S05_TaisenMenu Versus menu, in 4.1
BGM_E4S06_StaffRoll Japanese version in 4.1; Same as BGM_E4EX0_LetsGoEDF in 5
BGM_E4S07_OpTelop
BGM_E4S08_EndingTelop
BGM_E4D01_KyodaiAriShuurai First cutscene, in 4.1
BGM_E4D02_UFOShuurai Theme associated with transport ships(?), in 4.1
BGM_E4D03_HikouYousai "Flying Fortress," in 4.1
BGM_E4D04_KyodaiRobotYousai Giant Robot Fortress, in 4.1
BGM_E4D05_ShinMotherShipToujou Theme of the Brain, in 4.1
BGM_E4EX0_LetsGoEDF Let's Go EDF! English 4.1 credits theme
BGM_E4M01_MainBGM_A Battle theme with the electric guitar lead, in 4.1
BGM_E4M01_MainBGM_B Same as the above, without the electric guitar, in 4.1
BGM_E4M02_RyuNoMure Plays during dragon fights, in 4.1
BGM_E4M03_Hoshoku "Predation", in 4.1
BGM_E4M04_Taigunarawaru Battle theme with mostly string instrumentation with hectic beat, in 4.1
BGM_E4M05_Totsugeki Triumphant song, in 4.1
BGM_E4M05_Totsugeki_old Plays during the red drone intro and the march into the queen's chambers, in 4.1
BGM_E4M05_Totsugeki_v2 BGM_E4M05_Totsugeki_old with an electric guitar, in 4.1
BGM_E4M05_Totsugeki_v3 Used only in promos, in 4.1
BGM_E4M06_HisounaTatakai Despairing theme, in 4.1
BGM_E4M07_ChiteiShinko Another underground theme, in 4.1
BGM_E4M08_EarthEater Theme associated with The Ceiling, in 4.1

EDF2017 Music

Note: A few are 4.1's remixes, denoted by *.

Music Name Notes
BGM_Sinkou_intermission* Equipment menu and mission select, in 2017
BGM_Sinkou_OPtelop
BGM_Sinkou_taisenmenu* Versus menu theme, in 2017
BGM_Sinkou_title Title menu, in 2017
BGM_Demo_2legTank Cutscene, in 2017
BGM_Demo_4legTank Cutscene, in 2017
BGM_Demo_BigMonster Cutscene, in 2017
BGM_Demo_Kyodaiari Cutscene, in 2017
BGM_Demo_MotherShip Cutscene, in 2017
BGM_Demo_UFOencount Cutscene, in 2017
BGM_inGame_chiteishinbu Underground theme, in 2017
BGM_inGame_Gekitou Labeled War, in 2017
BGM_inGame_HisounaTatakai Tragic Battle, in 2017
BGM_inGame_KougekiKaishi* The only song people remember, in 2017
BGM_inGame_Kyodaiari Theme of Ants, in 2017
BGM_inGame_Mothership Theme of the giant disco ball, in 2017
BGM_inGame_Soutousen Tense battle theme, in 2017
BGM_inGame_Spider Theme of spiders, in 2017
BGM_inGame_UFOstage Theme of flying drones with giant noses, in 2017

EDF2 Music

Note: Looped versions from Portable

Music Name Notes
BGM_tikyuu2_enbansyuurai
BGM_tikyuu2_mothership
BGM_tikyuu2_saisyuukessen_wakusei

Mission End Fanfares

Music Name Notes
Jingle_MissionCleared Standard mission clear
Jingle_MissionCleared_EDF4 Not in 4.1
Jingle_MissionClearedFinal The Nameless
Jingle_MissionEscape Crisis in Base 228: Part 2, and various others. Not in 4.1
Jingle_MissionFailed
Jingle_OnlineClearedFinal
Jingle_TGScomingSoon TGS mission clear from the 4.1 demo