DXB and DXM Format - KCreator/Earth-Defence-Force-Documentation GitHub Wiki

This is the format for EDF2017 model data and textures in one file. Considered to have a role similar to that of the RAB Format.

Header

Offset Size Description
0x00 4 "DXB" or "DXM" header
0x04 4 Number of files in archive
0x08 4 10 00 00 00
0x0C 4 00 00 00 00
0x10- 32 File info table

File info table: 32 (0x20) bytes

Each offset starts at the beginning of the table.

Offset Size Description
0x00 4 Offset to file's type(model or texture)
0x04 4 Offset to file's name(".dxm" or ".dds")
0x08 4 Unknown value
0x0C 4 Unknown value
0x10 4 File size
0x14 4 Offset to file's data
0x18 4 00 00 00 00
0x1C 4 00 00 00 00