AmmoClass List (ENG) - KCreator/Earth-Defence-Force-Documentation GitHub Wiki
Ammo Class
AmmoClass defines what projectile a weapon emits. This is a list of valid Bullet types
Name | Notes | See Also |
---|---|---|
AcidBullet01 | Acid projectile | |
AirSupportParams | ||
BarrierBullet01 | Electromagnetic Bunkers | |
BeamBullet01 | Energy pulse, used by ixion weapons in EDF 4 | |
BombBullet01 | Used in C20, Impulse, and Robot Bombs | Custom Parameters |
BombBullet02 | Used in Limpet guns, shares parameters with BombBullet01 | Custom Parameters |
ClusterBullet01 | Highly customizable bullet that emits other bullets. Used by wing diver special weapons | Custom Parameters |
DecoyBullet01 | Decoy | |
FlameBullet01 | Flame bullet, used by flamethrowers | |
FlameBullet02 | Fireball bullet | |
GrenadeBullet01 | Grenade, multiple options in ammo_customparameter | GrenadeBullet01 |
HomingLaserBullet01 | Homing beam projectile, used by Mirage weapons | Custom Parameters |
LaserBullet01 | Laser bullet, many customisation options | Ammo_CustomParameter Documentation |
LaserBullet02 | Multiple modes, including pulse laser and genocide gun beam | Ammo_CustomParameter Documentation |
LaserBullet03 | Reflecting laser | |
LaserCallin | ||
LaserSpearBullet01 | EDF 5 only, doesnt seem to work | |
LightningBullet01 | Electrical projectile, behavour configurable in ammo_customparameter | Ammo_CustomParameter Documentation |
MissileBullet01 | Homing rocket | |
MissileBullet02 | Homing rocket, emits subprojectiles. Used by Ifrit, Blood Storm and Neagling XEM | |
NapalmBullet01 | Emits subprojectiles over time on impact | |
NeedleBullet01 | Used by GiantBee enemies, large needle projectile | |
PileBunkerBullet01 | Used by CC Piercers | |
PlasmaBullet01 | Plasma, explodes on impact | |
PulseBullet01 | EDF 5 only, energy projectile that explodes on impact | |
RocketBullet01 | ||
RocketBullet01_LowLight | ||
SentryGunBullet01 | Used by ZE-guns | |
ShieldBashBullet01 | ||
ShockWaveBullet01 | ||
ShockWaveBullet01Exp | Can be called by hammers, and only really works with hammers | |
ShockWaveBullet02 | ||
ShockWaveBullet02Exp | ||
SlashWaveBullet01 | ||
SmokeCandleBullet01 | Used in Artillery and vehicle summons | |
SmokeCandleBullet02 | ||
SolidBullet01 | Simple bullet type, can be set to bounce | Ammo_CustomParameter Documentation |
SolidBullet01Rail | ||
SolidBullet02 | ||
SolidBullet02D | ||
SolidExpBullet01 | Minion Buster style bullet | |
SolidPelletBullet01 | ||
SpiderStringBullet01 | Retarius/Aranea web, similar to 02, but applies a pulling force towards the shooter | |
SpiderStringBullet02 | Spider web, does damage per impact over its entire lifetime, thread sticks to objects | |
SubProjectile | ||
SupportUnitBullet01 | Used by Guard Posts, Life Vendors, Assist Guns, etc. Plasma Chargers are still possible in 5 | Settings |
TargetMarkerBullet01 | Used by guide beacons. |