AmmoClass List (ENG) - KCreator/Earth-Defence-Force-Documentation GitHub Wiki
Ammo Class
AmmoClass defines what projectile a weapon emits. This is a list of valid Bullet types
| Name | Notes | See Also |
|---|---|---|
| AcidBullet01 | Acid projectile | |
| AirSupportParams | ||
| BarrierBullet01 | Electromagnetic Bunkers | |
| BeamBullet01 | Energy pulse, used by ixion weapons in EDF 4 | |
| BombBullet01 | Used in C20, Impulse, and Robot Bombs | Custom Parameters |
| BombBullet02 | Used in Limpet guns, shares parameters with BombBullet01 | Custom Parameters |
| ClusterBullet01 | Highly customizable bullet that emits other bullets. Used by wing diver special weapons | Custom Parameters |
| DecoyBullet01 | Decoy | |
| FlameBullet01 | Flame bullet, used by flamethrowers | |
| FlameBullet02 | Fireball bullet | |
| GrenadeBullet01 | Grenade, multiple options in ammo_customparameter | GrenadeBullet01 |
| HomingLaserBullet01 | Homing beam projectile, used by Mirage weapons | Custom Parameters |
| LaserBullet01 | Laser bullet, many customisation options | Ammo_CustomParameter Documentation |
| LaserBullet02 | Multiple modes, including pulse laser and genocide gun beam | Ammo_CustomParameter Documentation |
| LaserBullet03 | Reflecting laser | |
| LaserCallin | ||
| LaserSpearBullet01 | EDF 5 only, doesnt seem to work | |
| LightningBullet01 | Electrical projectile, behavour configurable in ammo_customparameter | Ammo_CustomParameter Documentation |
| MissileBullet01 | Homing rocket | |
| MissileBullet02 | Homing rocket, emits subprojectiles. Used by Ifrit, Blood Storm and Neagling XEM | |
| NapalmBullet01 | Emits subprojectiles over time on impact | |
| NeedleBullet01 | Used by GiantBee enemies, large needle projectile | |
| PileBunkerBullet01 | Used by CC Piercers | |
| PlasmaBullet01 | Plasma, explodes on impact | |
| PulseBullet01 | EDF 5 only, energy projectile that explodes on impact | |
| RocketBullet01 | ||
| RocketBullet01_LowLight | ||
| SentryGunBullet01 | Used by ZE-guns | |
| ShieldBashBullet01 | ||
| ShockWaveBullet01 | ||
| ShockWaveBullet01Exp | Can be called by hammers, and only really works with hammers | |
| ShockWaveBullet02 | ||
| ShockWaveBullet02Exp | ||
| SlashWaveBullet01 | ||
| SmokeCandleBullet01 | Used in Artillery and vehicle summons | |
| SmokeCandleBullet02 | ||
| SolidBullet01 | Simple bullet type, can be set to bounce | Ammo_CustomParameter Documentation |
| SolidBullet01Rail | ||
| SolidBullet02 | ||
| SolidBullet02D | ||
| SolidExpBullet01 | Minion Buster style bullet | |
| SolidPelletBullet01 | ||
| SpiderStringBullet01 | Retarius/Aranea web, similar to 02, but applies a pulling force towards the shooter | |
| SpiderStringBullet02 | Spider web, does damage per impact over its entire lifetime, thread sticks to objects | |
| SubProjectile | ||
| SupportUnitBullet01 | Used by Guard Posts, Life Vendors, Assist Guns, etc. Plasma Chargers are still possible in 5 | Settings |
| TargetMarkerBullet01 | Used by guide beacons. |