X.I. Infernals: Devils & Demons - JulTob/DnD GitHub Wiki
Lemure
Medium fiend (devil), Lawful Evil
Habilities
💀CR | 🛡️ Armor Class | 💚 Hit Points | 🏆 Exp | 👍🏼 P.B. |
---|---|---|---|---|
0 | $7$ | $13(3D8)$ | 10Xp | +2 |
Speed
- Speed 15 ft
CR | 🟥 STR | 🟧 DEX | 🟨 CON | 🟩 INT | 🟦 WIS | 🟪 CHA |
---|---|---|---|---|---|---|
0 🦅 | 10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) |
Damage Resistance
- Cold
Damage Immunities
- Fire
- Poison
Condition Immunities
- Charmed
- Frightened
- Poisoned
Senses
Darkvision 120 Ft
passive Perception 10
Languages
Understands Infernal But Can't Speak
Keen Sight.
Keen Sight. The eagle has advantage on Wisdom (Perception) checks that rely on sight.
Devil's Sight.
Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation.
A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
ACTIONS
Fist.
Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: Y bludgeoning damage.
CR | X | Y |
---|---|---|
0 | +3 | $2(1D4)$ |
Bite.
Melee Weapon Attack: $+X$ to hit, reach 5 ft., one target. Hit: $Y$ piercing damage.
CR | $X$ | $Y$ |
---|---|---|
0 | $+2$ | $1$ |
0 | $+2$ | $1D4$ |