X.A.Hy Hyena - JulTob/DnD GitHub Wiki

Hyena Medium beast, Unaligned

Armor Class 11
Hit Points 5 (1d8+1)
Speed 50 ft.

STR 11 (+0) DEX 13 (+1) CON 12 (+1) INT 2 (-4) WIS 12 (+1) CHA 5 (-3)

Skills Perception +3
Senses passive Perception 13
Challenge 0 (10 XP)

Pack Tactics. The hyena has advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d6) piercing damage.

Giant Hyena

Large beast, unaligned

Armor Class 12

Hit Points 45 (6d10 + 12)

Speed 50 ft.

STR 16 (+3)
DEX 14 (+2)
CON 14 (+2)
INT  2 (-4)
WIS 12 (+1)
CHA 7 (-2)

Skills Perception +3

Senses passive Perception 13

Languages

Challenge 1 (200 XP)

Rampage.

  • When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack. Actions

Bite.

  • Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.