X.A.F. Bestiary: Felines - JulTob/DnD GitHub Wiki
💀CR | 🛡️ Armor Class | 💚 Hit Points | 🏆XP | 👍🏼 ProBonus |
---|---|---|---|---|
0 | 12 | $2 (1d4)$ | 10 | $+2$ |
1:4 | 12 | $13 (3d8)$ | 50 | |
1 | 12 | $37 (5d10+10)$ | 200 | $+2$ |
👞 Speed:
0 ) 40 ft., climb 30 ft.
1:4) 50 ft., climb 40 ft.
💀 | 🟥 STR | 🟧 DEX | 🟨 CON | 🟩 INT | 🟦 WIS | 🟪 CHA |
---|---|---|---|---|---|---|
0 | 3 (-4) | 15 (+2) | 10 (+0) | 3 (-4) | 12 (+1) | 7 (-2) |
1:4 | 14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
1 | 17 (+3) | 15 (+2) | 14 (+2) | 3 (-4) | 12 (+1) | 8 (-1) |
👁️ Senses:
Dark Vision 60ft
- Passive Perception 13
- Passive Perception 14
🇪🇺 Languages:
♠️ Skills
Perception +3, Stealth +4
Perception +4, Stealth +6
♦️ Habilities
Keen Smell.
The feline has advantage on Wisdom (Perception) checks that rely on smell.
Pounce.
If the feline moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC $X$ Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
💀 | $X$ |
---|---|
1:4 | $12$ |
1 | $13$ |
⚔️ Actions
Claws
Melee Weapon Attack: $X$ to hit. reach 5 ft., one target. Hit: $Y$ slashing damage.
💀 | $X$ | $Y$ |
---|---|---|
0 | $+0$ | $1$ |
1:4 | $+4$ | $4(1d4+2)$ |
Bite.
Melee Weapon Attack: $X$ to hit, reach 5 ft., one target. Hit: $Y$ piercing damage.
💀 | $X$ | $Y$ |
---|---|---|
1:4 | $+4$ | $5 (1d6 + 2) $ |
🐅 Tiger
🐅 Tiger | Large beast, unaligned |
---|
⚔️ Actions | Bite. | Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. Claws | Melee Weapon Attack: +5 to hit. reach 5 ft., one target. Hit: 7(1d8+3) slashing damage.
🦁 Lion
🦁 Lion | Large beast, unaligned |
---|---|
🛡️ Armor Class: | 12 |
💚 Hit Points: | 26 (4d10+4) |
👞 Speed: | 50 ft. |
🟥 STR | 17 (+3) |
🟧 DEX | 15 (+2) |
🟨 CON | 13 (+1) |
🟩 INT | 3 (-4) |
🟦 WIS | 12 (+1) |
🟪 CHA | 8 (-1) |
👁️ Senses: | Passive Perception 13 |
🇪🇺 Languages: | - |
💀 Challenge: | 1 (200 XP) |
♠️ Skills | Perception +3, Stealth +6 |
Keen Smell. | The feline has advantage on Wisdom (Perception) checks that rely on smell. |
Pack Tactics. | The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated. |
Pounce. | If the feline moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action. |
Running Leap. | With a 10-foot running start, the lion can long jump up to 25 feet. |
⚔️ Actions | |
Bite. | Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. |
Claws | Melee Weapon Attack: +5 to hit. reach 5 ft., one target. Hit: 6(1d6+3) slashing damage. |
🐈⬛ CAT
Tiny beast, unaligned
💀 Challenge Rating: 0
🐈⬛ Panther
Medium beast, unaligned
💀 Challenge Rating: 1:4 (50 XP)