S.8 8th level Spells - JulTob/DnD GitHub Wiki

8th Level

  • Maddening Darkness

    • School: Evocation
    • Casting Time: 1 action
    • Range: 150 feet
    • Components: V, M (a drop of pitch mixed with a drop of mercury)
    • Duration: Concentration, up to 10 minutes
    • Description: Magical darkness spreads from a point you choose within range to fill a 60-foot-radius sphere until the spell ends. The darkness spreads around corners. A creature with darkvision can’t see through this darkness.

Abi-Dalzim's Horrid Wilting

  • Level: 8th-level
  • School: Necromancy
  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V, S, M (a bit of sponge)
  • Duration: Instantaneous
  • Description
    • You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren't affected, and plants and water elementals make this saving throw with disadvantage.

    • On a failed save, a creature takes 12d8 necrotic damage. On a successful save, it takes half as much damage.

    • This spell is particularly effective against creatures with a plant or water subtype, who are more vulnerable to the drying effects of the spell.