S.8 8th level Spells - JulTob/DnD GitHub Wiki
8th Level
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Maddening Darkness
- School: Evocation
- Casting Time: 1 action
- Range: 150 feet
- Components: V, M (a drop of pitch mixed with a drop of mercury)
- Duration: Concentration, up to 10 minutes
- Description: Magical darkness spreads from a point you choose within range to fill a 60-foot-radius sphere until the spell ends. The darkness spreads around corners. A creature with darkvision can’t see through this darkness.
Abi-Dalzim's Horrid Wilting
- Level: 8th-level
- School: Necromancy
- Casting Time: 1 action
- Range: 150 feet
- Components: V, S, M (a bit of sponge)
- Duration: Instantaneous
- Description
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You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren't affected, and plants and water elementals make this saving throw with disadvantage.
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On a failed save, a creature takes 12d8 necrotic damage. On a successful save, it takes half as much damage.
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This spell is particularly effective against creatures with a plant or water subtype, who are more vulnerable to the drying effects of the spell.
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