S.3.TS Thunder Step - JulTob/DnD GitHub Wiki
Thunder Step
Level: 3rd
School: Conjuration
Casting Time: 1 action
Range: 90 feet
Components: V
Duration: Instantaneous
Description:
You teleport yourself to an unoccupied space you can see within range. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one.
- Teleportation Distance: You can teleport up to 90 feet to a location you can see.
- Damage: The spell deals 3d10 thunder damage to creatures within 10 feet of the space you teleported from.
- Additional Effects: The sound of the boom can be heard up to 300 feet away.
Higher Levels:
- Damage Increase: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.
Notes:
- Strategic Teleportation: Useful for quickly repositioning yourself or escaping from danger, while also dealing damage to enemies.
- Area of Effect: Be mindful of allies within 10 feet of your starting position, as they could be harmed by the thunder damage.
- Noise Alert: The thunderous boom is loud and can attract attention within a large radius (300 feet).
Source: Xanathar's Guide to Everything