S.0.PS Primal Savagery - JulTob/DnD GitHub Wiki

Primal Savagery

  • Level: Cantrip
  • School: Transmutation
  • Casting Time: 1 action
  • Range: Self
  • Components: S
  • Duration: Instantaneous

Description

Primal Savagery is a druid cantrip that channels the raw, feral nature of the caster into a vicious melee attack.

Effects:

  • Nature's Ferocity:

    • You channel primal magic to sharpen your teeth or fingernails, transforming them into natural weapons for a brief moment.
    • As part of the spell, you make a melee spell attack against a creature within 5 feet of you.
  • Damage:

    • On a hit, the target takes acid damage.
    • The damage dealt increases as you gain levels:
      • 1d10 acid damage at 1st level.
      • 2d10 at 5th level.
      • 3d10 at 11th level.
      • 4d10 at 17th level.

Strategic Applications:

  • Melee Option for Druids:

    • This cantrip is particularly useful for druids who find themselves in close combat situations, providing a reliable source of damage without relying on weapons.
  • Combat Versatility:

    • Because Primal Savagery scales with level, it remains a potent melee option throughout your adventuring career.
    • Ideal for druids who want to engage in melee while still benefiting from their natural spellcasting abilities.
  • Elemental Damage:

    • The acid damage type is effective against many creatures, especially those with resistances or immunities to other damage types like fire or cold.

Roleplaying Opportunities:

  • Feral Aesthetic:

    • Casting Primal Savagery can be a dramatic moment, showcasing your character's deep connection to nature and their willingness to embrace its more savage aspects.
    • This cantrip might be flavored as your character briefly taking on bestial traits, like glowing eyes, claws, or fangs, during the attack.
  • Primal Connection:

    • Emphasizes the druid’s bond with the raw, untamed forces of nature, highlighting a more aggressive or feral side of their personality.

Notes:

  • Somatic Component:

    • The spell requires only a somatic component, making it easy to cast even in situations where speech is impossible or dangerous.
  • Instantaneous Effect:

    • The transformation and attack happen simultaneously, so there's no lingering effect or upkeep required.
  • Ideal For:

    • Druids who prefer a hands-on approach in combat or who want a reliable, scaling melee attack as part of their spellcasting repertoire.