NPC. The Inquisition - JulTob/DnD GitHub Wiki

$The⠀Inquisition$

Nobody Expected this.

Themes: Hate, prejudice, redemption, forgiveness, tradition, control, fear, comfort, faith.

List Of Bad Guys Inquisitors NPCs

The Inquisition is an Order of Zealots that hunt down Witches, Hags, Warlocks, and Wizards. They see all Magic powers that don't descent from Gods as a heresy they try to cleanse by fire and fury.

Most of the order is composed by

  • Aasimars
  • Dwarfs
  • Humans

And they ONLY specialize in three classes:

  • Monks
  • Clerics
  • Paladins (called Templars)

Clerics

STR DEX CON INT WIS CHA
10 (+0) 8 (-1) 12 (+1) 10 (+0) 12 (+1) 8 (-1)
HP AC
9 14

Equipment

  • Breastplate
  • Simple Weapon

Spellcasting

Divine Domain

3 Cantrips

2 Spells


Monk

STR DEX CON INT WIS CHA
12 (+1) 12 (+1) 12 (+1) 8 (-1) 12 (+1) 6 (-2)
HP AC Martial Arts
9 14 [1d4]

Equipment

  • Simple Weapon

Martial arts

  • Bonus: unarmed Strike [1d4]
  • Dex substitutes Str

Paladin

STR DEX CON INT WIS CHA
12 (+1) 8 (-1) 12 (+1) 8 (-1) 8 (-1) 12 (+1)
HP AC
11 20

Equipment

  • Plate
  • Shield
  • Simple Weapon

Lay Of Hands

  • 5*lvl


Serin, The Chain Witchhunter (Aasimar)

Theme: Righteous, Narcissism

Level 1, Death Cleric

STR DEX CON INT WIS CHA
10 (+0) 8 (-1) 12 (+1) 10 (+0) 12 (+1) 10 (0)
HP AC Speed Darkvision
9 14 30ft 60 ft
  • Languages

    • Common
    • Celestial
  • Celestial Resistance

    • Resistant to necrotic and radiant
  • Healing Hands: [+1HP/Day]

Equipment

  • Breastplate
  • Spear [1d6] Piercing
    • Versatile: [1d8]
    • Thrown (20ft/60ft)

Spellcasting

Divine Domain: Death

3 Cantrips

  • Sacred Flame

    • Can See, 60 ft
    • Vs Dexterity
    • [1d8] radiant, no cover
  • Toll the Dead

    • Can See, 60 ft, sound
    • Vs Wisdom
    • [1d8] at full health // [1d12] necrotic
  • Word of Radiance

    • All, 5ft
    • vs Constitution
    • [1d6] radiant
  • +Light

2 Spell Slots

  • Bane
  • Shield of Faith
  • Inflict Wounds
  • Guiding Bolt

Igon Caratriste, The Black Prophet (Dwarf)

Theme: Making, Mending, Reparation, Creativity

Level 1, Forge Cleric

STR DEX CON INT WIS CHA
10 (+0) 8 (-1) 14 (+2) 10 (+0) 12 (+1) 8 (-1)
HP AC Speed Darkvision
9 14 25ft 60ft
  • Languages

    • Common
    • Dwarvish
  • Dwarven Resilience

    • Adv ST against poison
    • Resistance: Poison dmg

Equipment

  • Breastplate
  • Warhammer: [1d8] bludgeoning
    • Versatile [1d10]

Spellcasting

Divine Domain: Forge

3 Cantrips

  • Mending
  • Resistance
  • Guidance

2 Spell Slots

  • Identify
  • Searing Smite
  • Sanctuary
  • Shield of Faith

Arthur, The Mad Monk (Human)

Themes: Distrust, Isolation, Paranoia

Level 1, Monk

STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 13 (+1) 8 (-1) 12 (+1) 6 (-2)
HP AC Martial Arts Speed
9 14 [1d4] 30ft

Languages

  • Common
  • Celestial

Alert

  • Can't be surprised if conscious.
  • +5 to initiative
  • Other creatures don’t gain advantage on attack rolls against you as a result of being unseen by you.

Equipment

  • Shortsword [1d6] piercing

Proficient

  • Stealth +4

Martial arts

  • Bonus: unarmed Strike [1d4]
  • Dex substitutes Str

Eir, The Dawn Hunter (Aasimar)

Themes: Attention, Fury, Silence

Level 1, Monk

STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 13 (+1) 8 (-1) 12 (+1) 8 (-1)
HP AC Speed Martial Arts Darkvision
9 14 30ft [1d4] 60ft

Languages

  • Common
  • Celestial

Resistencias

  • Radiante
  • Necrotico

Healing Hands

  • 1HP/Day

Equipment

  • Quarterstaff [1d6] bludgeoning
    • Versatile [1d8]

Martial arts

  • Bonus: unarmed Strike [1d4]
  • Dex substitutes Str

Cantrip

  • Light

Inés Montoya, The Storm Of The Mountain (Dwarf)

Themes: Pride, Prejudice, Self-Loath

Level 1, Paladin

STR DEX CON INT WIS CHA
14 (+2) 8 (-1) 14 (+2) 8 (-1) 8 (-1) 12 (+1)
HP AC Darkvision
12 20 60ft

Languages

  • Common
  • Dwarvish

Dwarven Resistance

  • Poison

Equipment

  • Plate
  • Shield
  • Warhammer [1d8]

Lay Of Hands

  • 5HP

Wielia, The Wizard's Terror (Human)

Themes: Hate, Fear, Doubt

Level 3, Grave Cleric

STR DEX CON INT WIS CHA
10 (+0) 8 (-1) 12 (+1) 10 (+0) 12 (+1) 8 (-1)
HP AC
21 16

Equipment

  • Breastplate

  • Shield

  • Mace [1d6] bludgeoning

  • Feat: Mage Slayer

    • Adv. on ST against spells by creatures at 5ft
    • Disadv. on creatures you hit for concentration
    • If creature in 5ft casts a Spell, as a reaction: You may make a melee weapon attack against them.

Spellcasting

  • Wisdom

Divine Domain: Grave

  • Turn Undead
  • Path to the Grave
    • Curse: The next hit is with vulnerability
    • Action

3 Cantrips

  • Guidance
  • Resistance
  • Toll the Dead
  • Spare the Dying

4 Spells {1}

  • Bane
  • False Life
  • Cure Wounds
  • Guiding Bolt
  • Healing Words
  • Inflict Wounds

2 Spells {2}

  • Gentle Repose
  • Ray of Enfeeblement
  • Blindness/Deafness
  • Silence

Harness Divine Power