ᚭ Steel Wind Strike - JulTob/DnD GitHub Wiki

Steel Wind Strike

Level: 5th
School: Conjuration
Casting Time: 1 action
Range: 30 feet
Components: S, M (a melee weapon worth at least 1 sp)
Duration: Instantaneous

Description:

You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.

You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.

Notes:

  • Damage Type: Force, which is rarely resisted.
  • Multiple Targets: You can target up to five creatures, making it highly effective for crowd control.
  • Teleportation: The spell allows you to reposition yourself after the attack, potentially avoiding retaliation.
  • Melee Spell Attack: This is an attack spell, so spell attack bonuses apply.

Source: Xanathar's Guide to Everything