ᚭ Steel Wind Strike - JulTob/DnD GitHub Wiki
Steel Wind Strike
Level: 5th
School: Conjuration
Casting Time: 1 action
Range: 30 feet
Components: S, M (a melee weapon worth at least 1 sp)
Duration: Instantaneous
Description:
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.
You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.
Notes:
- Damage Type: Force, which is rarely resisted.
- Multiple Targets: You can target up to five creatures, making it highly effective for crowd control.
- Teleportation: The spell allows you to reposition yourself after the attack, potentially avoiding retaliation.
- Melee Spell Attack: This is an attack spell, so spell attack bonuses apply.
Source: Xanathar's Guide to Everything