cc.LoEG.DH Dr Hyde - JulTob/DnD GitHub Wiki

LEAGE OF EXTRAORDINARY GENTLEMAN

$Dr. Hyde$

🟥 STR 🟧 DEX 🟨 CON 🟩 INT 🟦 WIS 🟪 CHA
15+1 8 14 15+1 12 8
+3 +0 +2 +3 +1 -1

🧪 Barbarian

👤 Human (Variant)

Background: 🔬 Cloistered Scholar

  • Ability Score Increase.

    • 👤 Two different ability scores of your choice increase by 1.
  • Feat.

    • 👤 You gain one Feat of your choice.
    • 👤 Savage Attacker
      • Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total.
  • 👤 Age.

    • 27.
  • 🎭 Alignment.

    • Chaotic Good
  • 👤 Size.

    • Medium.
  • 🥾 Speed.

    • 👤 Your base walking speed is 30 feet.
  • 🇪🇺 Languages.

    • 👤 Common
    • 👤 Giant
    • 🔬 Elvish
    • 🔬 Dwarvish
  • 🪷 Proficiencies

    • Armor
      • 🧪 Light armor
      • 🧪 medium armor
      • 🧪 shields
    • Weapons
      • 🧪 Simple weapons
      • 🧪 Martial weapons
    • Tools
  • 🪶 Skills

    • 👤 You gain proficiency in one skill of your choice.
    • 🔬 History
    • 🔬 Nature
    • 🧪 Perception
    • 🧪 Survival
  • 💼 Equipment:

    • 🔬 The scholar's robes of your cloister
    • 🔬 A writing kit: small pouch with
      • A quill
      • A bottle of ink
      • folded parchment
      • A small penknife
    • 🔬 A borrowed book on the subject of your current study,
    • 🔬 A pouch containing 10gp
    • 🧪 Greataxe
    • 🧪 Two handaxes
    • 🧪 An explorer's pack
    • 🧪 four javelins
  • 🔬 Library Access

    • Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to the majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access.
    • You have a working knowledge of your cloister's personnel and bureaucracy, and you know how to navigate those connections with some ease.
    • Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as professional courtesy shown to a fellow scholar.
Level Features
1 🧪 Rage, Unarmored Defense
2 🧪 Reckless Attack, Danger Sense
3 🧪 Primal Path (Berserker), Primal Knowledge, Frenzy
4 🧪 Ability Score Improvement
5 🧪 Extra Attack, Fast Movement
6 🧪 Mindless Rage
7 🧪 Feral Instinct, Instinctive Pounce
8 🧪 ASI
9 🧪 Brutal Critical $1$
10 🧪 Intimidating Presence, Primal Knowledge
11 🧪 Relentless Rage
12 🧪 ASI
13 🧪 Brutal Critical $2$
14 🧪 Retaliation
15 🧪 Persistent Rage
16 🧪 ASI
17 🧪 Brutal Critical $3$
18 🧪 Indomitable Might
19 🧪 ASI
20 🧪 Primal Champion

Hit Points

  • Hit Dice: 1d12 per barbarian level
  • Hit Points at 1st Level: 12 + your Constitution modifier
  • Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per barbarian level after 1st

Saving Throws: Strength, Constitution