(6.0.0 Shader) rotate - JujuAdams/ScribbleOldDocs GitHub Wiki
vec2 rotate(vec2 position, vec2 centre, float angle)
Returns: The position after rotation
Datatype | Name | Purpose |
---|---|---|
vec2 |
position |
Position to rotate |
vec2 |
centre |
Centre of rotation, analogous to the "origin" in GameMaker's sprites |
float |
angle |
Angle to rotate |