(6.0.0 Shader) pulse - JujuAdams/ScribbleOldDocs GitHub Wiki

vec2 pulse(vec2 position, vec2 centre, float characterIndex, float scale_, float frequency)

Returns: The position after the application of a pulse effect

Datatype Name Purpose
vec2 position Position to scale
vec2 centre Centre of scaling, analogous to the "origin" in GameMaker's sprites
float characterIndex Index for this character
float scale_ Maximum scaling factor for the pulse effect
float frequency The period of the pulse effect. Higher values cause characters to pulse more