4 Contributing - JoshuaJewell/IDApTIK GitHub Wiki
How to Get Involved
IDApTIK isn’t just a game—it’s an experiment in asymmetric multiplayer tension (whatever that means?).
If that sounds like your kind of chaos, you’re in the right place.
We’re looking for contributors who can help refine:
- Movement physics – Making infiltrators fluid and dynamic.
- Hacking mechanics – Ensuring control feels meaningful and unpredictable.
- Environmental responsiveness – Security systems, AI detection, level dynamics.
- Level design – Creating scenarios that emphasize strategic asymmetry.
This isn’t about throwing features in—it’s about perfecting the mechanics that make the experience matter.
If you’re interested in building something that feels unpredictable, high-stakes, and deeply tactical, join the discussion.
The first infiltration test begins soon—let’s make sure it works.