Chart Editor ‐ What Everything Does - JordanSantiagoYT/FNF-JS-Engine GitHub Wiki
Charting
Metronome Enabled
Whether or not the metronome should be enabled.
Disable Autoscroll
When reaching the bottom, the game won't shift to the next section.
BPM
BPM of the metronome.
Offset
Starting offset of the metronome.
Idle Music/Sound Effects
Changes whether or not they should play.
Waveform (Inst/Main/Opp. Vocals)
Shows the waveform of each track's audio (if it isn't null.)
Ignore Progress Warnings
You know how if you try leaving or clearing notes/events, it asks you if you're sure about it? Turning this on disables those warnings.
Vortex Editor
Allows you to chart in the way that you chart songs in Stepmania/ArrowVortex.
Playback Rate Slider
Changes the speed of the song. (Doesn't affect it in gameplay!)
Mouse Scrolling Quantization
Makes mouse scrolling snap to whatever beat snap you have.
Lil' Buddies
Shows those cool people on the bottom left that play the chart directly in the editor.
Show Grid
Toggles whether or not the grid should be shown. (gets rid of memory leak)
Save Undos
Enables the Ctrl+Z function, and doing anything saves an undo of the chart as it is so you can undo changes you didn't want. (Stops at 50,000 notes)
Inst/Main/Opp Vocals/Hitsound Volume
Changes the volume of each sound's audio.
Mute Instrumental/Main/Opp Vocals
Mutes each respective track.
Play Sound
Plays a hitsound when notes are "hit" in the editor.
Data
Song Credit
Composer of the song. (shows on the left when a song starts)
Credit Bar Path
Change the image of the credits bar path that's used.
Credit Icon
Ditto, but for the credit icon.
Window Name
Changes the name of the game window while playing the song.
Everything else works exactly as it does for Psych 0.7/1.0
Events
7 Event
A special event that triggers if you press 7 in a song. Here is what each event does:
None - Nothing. Game Over - Instakills you. Go to Song - Sends you to another song. Close Game - Self explanatory. Play Video - Also self-explanatory.
Note
Left/Right Section to Notetype - Sets the notetype of all notes in the left/right side of the current section to your current notetype.
Note Spamming
Enable EZ Spam Mode
Toggles an easier spamcharting mode.
Spam Count
The amount of spam (in steps) to be added.
Spam Multiplier
The amount of notes inbetween you want to add. (2 = 1/2 notes, 4 = 1/4 notes, etc.)
Stretch Amount
Multiplier for stretching the notes in a section.
Stretch Notes
Stretches/Shrinks the notes in the current section by the stretch amount.
Steps to Shift By
The amount of steps the notes should be shifted when. (Also used for duplicating notes)
Shift Notes
Shifts all notes by the amount of steps you specified. (this includes decimal numbers)
Amount of Duplicates
The amount of times all notes should be duplicated.
Duplicate Notes
Duplicates all notes and shifts them by the Step Amount, according to the amount of duplicates you specified.
Section
Beats per Section
Changes the amount of beats that 1 section has. Can be used for time signatures.
Change BPM
Changes the current BPM of the song to the amount specified below.
Jump Section
Type a number into the stepper above the button, press it, and you'll automatically be sent to that section! (3 sends you to section 3, 10 = Section 10 etc.)
Copy to the next...
Copies all notes from the current section to the next section, repeatedly according to the amount specified above.
Mirror Notes
Reverses the direction of all notes in a section.
Duet Notes
Copies all notes on the left/right side to the other side.
Clear Left/Right Side
Like the Clear button, but only applied on the left/right side.
Copy from the last (number 1) to the next (number 2) sections, (number 3) times
Top left number specifies how far back the starting section is. (Putting 1 copies from the previous section, 6 = (current section - 6) etc.)
Top right number specifies how many sections the copying should go on for. (If TL = 8 and TR = 2 and your current section is 16, it'll copy section 8 to section 16, and section 9 to section 17)
Bottom-left number specifies how many times the function should loop for.
(Secret: Holding CTRL while pressing it will swap whichever side the note is on when it's copied.)
Delete section (num 1) to (num 2)
Clears all notes in every section between the left amount and the right amount. (The notes in the last section may not be deleted)
(Secret: Holding CTRL will only remove the opponent's notes, while holding SHIFT will only remove BF's notes!)