4.Audio and Animation - JohnPHealy/vision-declanqc GitHub Wiki
After I was happy with my game's mechanics and level layout, I implemented character animations from mixamo.com, and music and sound effects from opengameart.org. https://opengameart.org/content/5-chiptunes-action https://opengameart.org/content/platformer-jumping-sounds https://www.mixamo.com/#/?page=1&type=Character I also used a key sprite I found from google images http://www.mystartupsuncoast.com/wp-content/plugins/front-end-only-users//images/dash-asset-key.png
I knew that I wanted the art style to be cartoony from the start so I found an appropriate character model and chiptune music to go with it. I imported both an idle animation and a running one, and programmed it so that when my player moved it would switch from the idle animation to running.