lv_conf.h lvgl v711 - JohnHau/mis GitHub Wiki

/**

  • @file lv_conf.h
  • Configuration file for LVGL v7.1.0 */

/*

  • COPY THIS FILE AS lv_conf.h NEXT TO the lvgl FOLDER */

#if 1 /Set it to "1" to enable content/

#ifndef LV_CONF_H #define LV_CONF_H /* clang-format off */

#include <stdint.h>

/*==================== Graphical settings ====================/

/* Maximal horizontal and vertical resolution to support by the library.*/ #define LV_HOR_RES_MAX (281) //(128) #define LV_VER_RES_MAX (118)//(64)

/* Color depth:

    • 1: 1 byte per pixel
    • 8: RGB332
    • 16: RGB565
    • 32: ARGB8888 */ #define LV_COLOR_DEPTH 1

/* Swap the 2 bytes of RGB565 color.

  • Useful if the display has a 8 bit interface (e.g. SPI)*/ #define LV_COLOR_16_SWAP 0

/* 1: Enable screen transparency.

  • Useful for OSD or other overlapping GUIs.
  • Requires LV_COLOR_DEPTH = 32 colors and the screen's style should be modified: style.body.opa = ...*/ #define LV_COLOR_SCREEN_TRANSP 0

/Images pixels with this color will not be drawn (with chroma keying)/ #define LV_COLOR_TRANSP LV_COLOR_LIME /LV_COLOR_LIME: pure green/

/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ #define LV_ANTIALIAS 1

/* Default display refresh period.

  • Can be changed in the display driver (lv_disp_drv_t)./ #define LV_DISP_DEF_REFR_PERIOD 30 /[ms]*/

/* Dot Per Inch: used to initialize default sizes.

  • E.g. a button with width = LV_DPI / 2 -> half inch wide
  • (Not so important, you can adjust it to modify default sizes and spaces)/ #define LV_DPI 30 /[px]*/

/* The the real width of the display changes some default values:

  • default object sizes, layout of examples, etc.
  • According to the width of the display (hor. res. / dpi)
  • the displays fall in 4 categories.
  • The 4th is extra large which has no upper limit so not listed here
  • The upper limit of the categories are set below in 0.1 inch unit. */ #define LV_DISP_SMALL_LIMIT 30 #define LV_DISP_MEDIUM_LIMIT 50 #define LV_DISP_LARGE_LIMIT 70

/* Type of coordinates. Should be int16_t (or int32_t for extreme cases) */ typedef int16_t lv_coord_t;

/*========================= Memory manager settings =========================/

/* LittelvGL's internal memory manager's settings.

  • The graphical objects and other related data are stored here. */

/* 1: use custom malloc/free, 0: use the built-in lv_mem_alloc and lv_mem_free / #define LV_MEM_CUSTOM 0 #if LV_MEM_CUSTOM == 0 / Size of the memory used by lv_mem_alloc in bytes (>= 2kB)*/

define LV_MEM_SIZE (24U * 1024U)

/* Complier prefix for a big array declaration */

define LV_MEM_ATTR

/* Set an address for the memory pool instead of allocating it as an array.

  • Can be in external SRAM too. */

define LV_MEM_ADR 0

/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */

define LV_MEM_AUTO_DEFRAG 1

#else /LV_MEM_CUSTOM/

define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /Header for the dynamic memory function/

define LV_MEM_CUSTOM_ALLOC malloc /Wrapper to malloc/

define LV_MEM_CUSTOM_FREE free /Wrapper to free/

#endif /LV_MEM_CUSTOM/

/* Garbage Collector settings

  • Used if lvgl is binded to higher level language and the memory is managed by that language */ #define LV_ENABLE_GC 0 #if LV_ENABLE_GC != 0

define LV_GC_INCLUDE "gc.h" /Include Garbage Collector related things/

define LV_MEM_CUSTOM_REALLOC your_realloc /Wrapper to realloc/

define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /Wrapper to lv_mem_get_size/

#endif /* LV_ENABLE_GC */

/*======================= Input device settings =======================/

/* Input device default settings.

  • Can be changed in the Input device driver (lv_indev_drv_t)*/

/* Input device read period in milliseconds */ #define LV_INDEV_DEF_READ_PERIOD 30

/* Drag threshold in pixels */ #define LV_INDEV_DEF_DRAG_LIMIT 10

/* Drag throw slow-down in [%]. Greater value -> faster slow-down */ #define LV_INDEV_DEF_DRAG_THROW 20

/* Long press time in milliseconds.

  • Time to send LV_EVENT_LONG_PRESSSED) */ #define LV_INDEV_DEF_LONG_PRESS_TIME 400

/* Repeated trigger period in long press [ms]

  • Time between `LV_EVENT_LONG_PRESSED_REPEAT */ #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100

/* Gesture threshold in pixels */ #define LV_INDEV_DEF_GESTURE_LIMIT 50

/* Gesture min velocity at release before swipe (pixels)*/ #define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3

/*==================

  • Feature usage ==================/

/*1: Enable the Animations */ #define LV_USE_ANIMATION 1 #if LV_USE_ANIMATION

/Declare the type of the user data of animations (can be e.g. void *, int, struct)/ typedef void * lv_anim_user_data_t;

#endif

/* 1: Enable shadow drawing*/ #define LV_USE_SHADOW 1 #if LV_USE_SHADOW /* Allow buffering some shadow calculation

  • LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
  • where shadow size is shadow_width + radius
  • Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ #define LV_SHADOW_CACHE_SIZE 0 #endif

/* 1: Use other blend modes than normal (LV_BLEND_MODE_...)*/ #define LV_USE_BLEND_MODES 1

/* 1: Use the opa_scale style property to set the opacity of an object and its children at once*/ #define LV_USE_OPA_SCALE 1

/* 1: Use image zoom and rotation*/ #define LV_USE_IMG_TRANSFORM 1

/* 1: Enable object groups (for keyboard/encoder navigation) */ #define LV_USE_GROUP 1 #if LV_USE_GROUP typedef void * lv_group_user_data_t; #endif /LV_USE_GROUP/

/* 1: Enable GPU interface*/ #define LV_USE_GPU 0 /*Only enables gpu_fill_cb and gpu_blend_cb in the disp. drv- */ #define LV_USE_GPU_STM32_DMA2D 0 /*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor e.g. "stm32f769xx.h" or "stm32f429xx.h" */ #define LV_GPU_DMA2D_CMSIS_INCLUDE

/* 1: Enable file system (might be required for images */ #define LV_USE_FILESYSTEM 0 #if LV_USE_FILESYSTEM /Declare the type of the user data of file system drivers (can be e.g. void *, int, struct)/ typedef void * lv_fs_drv_user_data_t; #endif

/1: Add a user_data to drivers and objects/ #define LV_USE_USER_DATA 0

/1: Show CPU usage and FPS count in the right bottom corner/ #define LV_USE_PERF_MONITOR 0

/*1: Use the functions and types from the older API if possible */ #define LV_USE_API_EXTENSION_V6 0

/*========================

  • Image decoder and cache ========================/

/* 1: Enable indexed (palette) images */ #define LV_IMG_CF_INDEXED 1

/* 1: Enable alpha indexed images */ #define LV_IMG_CF_ALPHA 1

/* Default image cache size. Image caching keeps the images opened.

  • If only the built-in image formats are used there is no real advantage of caching.
  • (I.e. no new image decoder is added)
  • With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  • However the opened images might consume additional RAM.
  • LV_IMG_CACHE_DEF_SIZE must be >= 1 */ #define LV_IMG_CACHE_DEF_SIZE 1

/Declare the type of the user data of image decoder (can be e.g. void *, int, struct)/ typedef void * lv_img_decoder_user_data_t;

/*=====================

  • Compiler settings ====================/

/* For big endian systems set to 1 */ #define LV_BIG_ENDIAN_SYSTEM 0

/* Define a custom attribute to lv_tick_inc function */ #define LV_ATTRIBUTE_TICK_INC

/* Define a custom attribute to lv_task_handler function */ #define LV_ATTRIBUTE_TASK_HANDLER

/* Define a custom attribute to lv_disp_flush_ready function */ #define LV_ATTRIBUTE_FLUSH_READY

/* With size optimization (-Os) the compiler might not align data to

  • 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
  • E.g. attribute((aligned(4))) */ #define LV_ATTRIBUTE_MEM_ALIGN

/* Attribute to mark large constant arrays for example

  • font's bitmaps */ #define LV_ATTRIBUTE_LARGE_CONST

/* Prefix performance critical functions to place them into a faster memory (e.g RAM)

  • Uses 15-20 kB extra memory */ #define LV_ATTRIBUTE_FAST_MEM

/* Export integer constant to binding.

  • This macro is used with constants in the form of LV_ that
  • should also appear on lvgl binding API such as Micropython
  • The default value just prevents a GCC warning. */ #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning

/* Prefix variables that are used in GPU accelerated operations, often these need to be

  • placed in RAM sections that are DMA accessible */ #define LV_ATTRIBUTE_DMA

/*===================

  • HAL settings ==================/

/* 1: use a custom tick source.

  • It removes the need to manually update the tick with lv_tick_inc) */ #define LV_TICK_CUSTOM 0 #if LV_TICK_CUSTOM == 1 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /Header for the system time function/ #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /Expression evaluating to current system time in ms/ #endif /LV_TICK_CUSTOM/

typedef void * lv_disp_drv_user_data_t; /Type of user data in the display driver/ typedef void * lv_indev_drv_user_data_t; /Type of user data in the input device driver/

/*================

  • Log settings ===============/

/1: Enable the log module/ #define LV_USE_LOG 1 #if LV_USE_LOG /* How important log should be added:

  • LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
  • LV_LOG_LEVEL_INFO Log important events
  • LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
  • LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
  • LV_LOG_LEVEL_NONE Do not log anything */

define LV_LOG_LEVEL LV_LOG_LEVEL_WARN

/* 1: Print the log with 'printf';

  • 0: user need to register a callback with lv_log_register_print_cb*/

define LV_LOG_PRINTF 0

#endif /LV_USE_LOG/

/*=================

  • Debug settings ================/

/* If Debug is enabled LittelvGL validates the parameters of the functions.

  • If an invalid parameter is found an error log message is printed and
  • the MCU halts at the error. (LV_USE_LOG should be enabled)
  • If you are debugging the MCU you can pause
  • the debugger to see exactly where the issue is.
  • The behavior of asserts can be overwritten by redefining them here.
  • E.g. #define LV_ASSERT_MEM(p) <my_assert_code> */ #define LV_USE_DEBUG 1 #if LV_USE_DEBUG

/*Check if the parameter is NULL. (Quite fast) */ #define LV_USE_ASSERT_NULL 1

/Checks is the memory is successfully allocated or no. (Quite fast)/ #define LV_USE_ASSERT_MEM 1

/Check the integrity of lv_mem after critical operations. (Slow)/ #define LV_USE_ASSERT_MEM_INTEGRITY 1

/* Check the strings.

  • Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
  • If disabled LV_USE_ASSERT_NULL will be performed instead (if it's enabled) */ #define LV_USE_ASSERT_STR 1

/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)

  • If disabled LV_USE_ASSERT_NULL will be performed instead (if it's enabled) */ #define LV_USE_ASSERT_OBJ 1

/Check if the styles are properly initialized. (Fast)/ #define LV_USE_ASSERT_STYLE 1

#endif /LV_USE_DEBUG/

/*==================

  • FONT USAGE ===================/

/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.

/* Montserrat fonts with bpp = 4

  • https://fonts.google.com/specimen/Montserrat */ #define LV_FONT_MONTSERRAT_12 0 #define LV_FONT_MONTSERRAT_14 0 #define LV_FONT_MONTSERRAT_16 0 #define LV_FONT_MONTSERRAT_18 0 #define LV_FONT_MONTSERRAT_20 0 #define LV_FONT_MONTSERRAT_22 0 #define LV_FONT_MONTSERRAT_24 0 #define LV_FONT_MONTSERRAT_26 0 #define LV_FONT_MONTSERRAT_28 0 #define LV_FONT_MONTSERRAT_30 0 #define LV_FONT_MONTSERRAT_32 0 #define LV_FONT_MONTSERRAT_34 0 #define LV_FONT_MONTSERRAT_36 0 #define LV_FONT_MONTSERRAT_38 0 #define LV_FONT_MONTSERRAT_40 0 #define LV_FONT_MONTSERRAT_42 0 #define LV_FONT_MONTSERRAT_44 0 #define LV_FONT_MONTSERRAT_46 0 #define LV_FONT_MONTSERRAT_48 0

/* Demonstrate special features */ #define LV_FONT_MONTSERRAT_12_SUBPX 1 #define LV_FONT_MONTSERRAT_28_COMPRESSED 1 /bpp = 3/ #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1 /Hebrew, Arabic, PErisan letters and all their forms/ #define LV_FONT_SIMSUN_16_CJK 1 /1000 most common CJK radicals/

/*Pixel perfect monospace font

/* Optionally declare your custom fonts here.

  • You can use these fonts as default font too
  • and they will be available globally. E.g.
  • #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
  •                            LV_FONT_DECLARE(my_font_2)
    

*/ #define LV_FONT_CUSTOM_DECLARE

/* Enable it if you have fonts with a lot of characters.

  • The limit depends on the font size, font face and bpp
  • but with > 10,000 characters if you see issues probably you need to enable it.*/ #define LV_FONT_FMT_TXT_LARGE 0

/* Set the pixel order of the display.

  • Important only if "subpx fonts" are used.
  • With "normal" font it doesn't matter. */ #define LV_FONT_SUBPX_BGR 0

/Declare the type of the user data of fonts (can be e.g. void *, int, struct)/ typedef void * lv_font_user_data_t;

/*================

  • THEME USAGE ================/

/Always enable at least on theme/

/* No theme, you can apply your styles as you need

  • No flags. Set LV_THEME_DEFAULT_FLAG 0 */ #define LV_USE_THEME_EMPTY 1

/*Simple to the create your theme based on it

  • No flags. Set LV_THEME_DEFAULT_FLAG 0 */ #define LV_USE_THEME_TEMPLATE 1

/* A fast and impressive theme.

  • Flags:
  • LV_THEME_MATERIAL_FLAG_LIGHT: light theme
  • LV_THEME_MATERIAL_FLAG_DARK: dark theme*/ #define LV_USE_THEME_MATERIAL 1

/* Mono-color theme for monochrome displays.

  • If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
  • texts and borders will be black and the background will be
  • white. Else the colors are inverted.
  • No flags. Set LV_THEME_DEFAULT_FLAG 0 */ #define LV_USE_THEME_MONO 1

#define LV_THEME_DEFAULT_INCLUDE <stdint.h> /Include a header for the init. function/ #define LV_THEME_DEFAULT_INIT lv_theme_material_init #define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) #define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) #define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT #define LV_THEME_DEFAULT_FONT_SMALL &Arial_Narrow_11 #define LV_THEME_DEFAULT_FONT_NORMAL &Arial_Narrow_14 #define LV_THEME_DEFAULT_FONT_SUBTITLE &Arial_Narrow_28 #define LV_THEME_DEFAULT_FONT_TITLE &Arial_Narrow_35

/*=================

  • Text settings =================/

/* Select a character encoding for strings.

  • Your IDE or editor should have the same character encoding
    • LV_TXT_ENC_UTF8
    • LV_TXT_ENC_ASCII
  • */ #define LV_TXT_ENC LV_TXT_ENC_UTF8

/Can break (wrap) texts on these chars/ #define LV_TXT_BREAK_CHARS " ,.;:-_"

/* If a word is at least this long, will break wherever "prettiest"

  • To disable, set to a value <= 0 */ #define LV_TXT_LINE_BREAK_LONG_LEN 0

/* Minimum number of characters in a long word to put on a line before a break.

  • Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3

/* Minimum number of characters in a long word to put on a line after a break.

  • Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3

/* The control character to use for signalling text recoloring. */ #define LV_TXT_COLOR_CMD "#"

/* Support bidirectional texts.

  • Allows mixing Left-to-Right and Right-to-Left texts.
  • The direction will be processed according to the Unicode Bidirectioanl Algorithm:
  • https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ #define LV_USE_BIDI 1 #if LV_USE_BIDI /* Set the default direction. Supported values:
  • LV_BIDI_DIR_LTR Left-to-Right
  • LV_BIDI_DIR_RTL Right-to-Left
  • LV_BIDI_DIR_AUTO detect texts base direction */ #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO #endif

/* Enable Arabic/Persian processing

  • In these languages characters should be replaced with
  • an other form based on their position in the text */ #define LV_USE_ARABIC_PERSIAN_CHARS 1

/Change the built in (v)snprintf functions/ #define LV_SPRINTF_CUSTOM 0 #if LV_SPRINTF_CUSTOM

define LV_SPRINTF_INCLUDE <stdio.h>

define lv_snprintf snprintf

define lv_vsnprintf vsnprintf

#else /!LV_SPRINTF_CUSTOM/

define LV_SPRINTF_DISABLE_FLOAT 0

#endif /LV_SPRINTF_CUSTOM/

/*===================

  • LV_OBJ SETTINGS ==================/

#if LV_USE_USER_DATA /Declare the type of the user data of object (can be e.g. void *, int, struct)/ typedef void * lv_obj_user_data_t; /Provide a function to free user data/ #define LV_USE_USER_DATA_FREE 0 #if LV_USE_USER_DATA_FREE

define LV_USER_DATA_FREE_INCLUDE "something.h" /Header for user data free function/

/* Function prototype : void user_data_free(lv_obj_t * obj); */

define LV_USER_DATA_FREE (user_data_free) /Invoking for user data free function/

#endif #endif

/1: enable lv_obj_realign() based on lv_obj_align() parameters/ #define LV_USE_OBJ_REALIGN 1

/* Enable to make the object clickable on a larger area.

  • LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
  • LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
  • LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) */ #define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY

/*==================

/Arc (dependencies: -)/ #define LV_USE_ARC 1

/Bar (dependencies: -)/ #define LV_USE_BAR 1

/Button (dependencies: lv_cont/ #define LV_USE_BTN 1

/Button matrix (dependencies: -)/ #define LV_USE_BTNMATRIX 1

/Calendar (dependencies: -)/ #define LV_USE_CALENDAR 1

/Canvas (dependencies: lv_img)/ #define LV_USE_CANVAS 1

/Check box (dependencies: lv_btn, lv_label)/ #define LV_USE_CHECKBOX 1

/Chart (dependencies: -)/ #define LV_USE_CHART 1 #if LV_USE_CHART

define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256

#endif

/Container (dependencies: -/ #define LV_USE_CONT 1

/Color picker (dependencies: -/ #define LV_USE_CPICKER 1

/Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)/ #define LV_USE_DROPDOWN 1 #if LV_USE_DROPDOWN != 0 /Open and close default animation time [ms] (0: no animation)/

define LV_DROPDOWN_DEF_ANIM_TIME 200

#endif

/Gauge (dependencies:lv_bar, lv_linemeter)/ #define LV_USE_GAUGE 1

/Image (dependencies: lv_label/ #define LV_USE_IMG 1

/Image Button (dependencies: lv_btn/ #define LV_USE_IMGBTN 1 #if LV_USE_IMGBTN /1: The imgbtn requires left, mid and right parts and the width can be set freely/

define LV_IMGBTN_TILED 0

#endif

/Keyboard (dependencies: lv_btnm)/ #define LV_USE_KEYBOARD 1

/Label (dependencies: -/ #define LV_USE_LABEL 1 #if LV_USE_LABEL != 0 /Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode/

define LV_LABEL_DEF_SCROLL_SPEED 25

/* Waiting period at beginning/end of animation cycle */

define LV_LABEL_WAIT_CHAR_COUNT 3

/*Enable selecting text of the label */

define LV_LABEL_TEXT_SEL 0

/Store extra some info in labels (12 bytes) to speed up drawing of very long texts/

define LV_LABEL_LONG_TXT_HINT 0

#endif

/LED (dependencies: -)/ #define LV_USE_LED 1 #if LV_USE_LED

define LV_LED_BRIGHT_MIN 120 /Minimal brightness/

define LV_LED_BRIGHT_MAX 255 /Maximal brightness/

#endif

/Line (dependencies: -/ #define LV_USE_LINE 1

/List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))/ #define LV_USE_LIST 1 #if LV_USE_LIST != 0 /*Default animation time of focusing to a list element [ms] (0: no animation) */

define LV_LIST_DEF_ANIM_TIME 100

#endif

/Line meter (dependencies: ;)/ #define LV_USE_LINEMETER 1 #if LV_USE_LINEMETER / Draw line more precisely at cost of performance.

  • Useful if there are lot of lines any minor are visible
  • 0: No extra precision
  • 1: Some extra precision
  • 2: Best precision */

define LV_LINEMETER_PRECISE 0

#endif

/Mask (dependencies: -)/ #define LV_USE_OBJMASK 1

/Message box (dependencies: lv_rect, lv_btnm, lv_label)/ #define LV_USE_MSGBOX 1

/Page (dependencies: lv_cont)/ #define LV_USE_PAGE 1 #if LV_USE_PAGE != 0 /Focus default animation time [ms] (0: no animation)/

define LV_PAGE_DEF_ANIM_TIME 400

#endif

/Preload (dependencies: lv_arc, lv_anim)/ #define LV_USE_SPINNER 1 #if LV_USE_SPINNER != 0

define LV_SPINNER_DEF_ARC_LENGTH 60 /[deg]/

define LV_SPINNER_DEF_SPIN_TIME 1000 /[ms]/

define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC

#endif

/Roller (dependencies: lv_ddlist)/ #define LV_USE_ROLLER 1 #if LV_USE_ROLLER != 0 /Focus animation time [ms] (0: no animation)/

define LV_ROLLER_DEF_ANIM_TIME 200

/Number of extra "pages" when the roller is infinite/

define LV_ROLLER_INF_PAGES 7

#endif

/Slider (dependencies: lv_bar)/ #define LV_USE_SLIDER 1

/Spinbox (dependencies: lv_ta)/ #define LV_USE_SPINBOX 1

/Switch (dependencies: lv_slider)/ #define LV_USE_SWITCH 1

/Text area (dependencies: lv_label, lv_page)/ #define LV_USE_TEXTAREA 1 #if LV_USE_TEXTAREA != 0

define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /ms/

define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /ms/

#endif

/Table (dependencies: lv_label)/ #define LV_USE_TABLE 1 #if LV_USE_TABLE

define LV_TABLE_COL_MAX 12

#endif

/Tab (dependencies: lv_page, lv_btnm)/ #define LV_USE_TABVIEW 1

if LV_USE_TABVIEW != 0

/Time of slide animation [ms] (0: no animation)/

define LV_TABVIEW_DEF_ANIM_TIME 300

#endif

/*Tileview (dependencies: lv_page) */ #define LV_USE_TILEVIEW 1 #if LV_USE_TILEVIEW /Time of slide animation [ms] (0: no animation)/

define LV_TILEVIEW_DEF_ANIM_TIME 300

#endif

/Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)/ #define LV_USE_WIN 1

/*==================

  • Non-user section ==================/

#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/

define _CRT_SECURE_NO_WARNINGS

#endif

/--END OF LV_CONF_H--/

#endif /LV_CONF_H/

#endif /End of "Content enable"/

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