Project Overview - John-Kirk/GameJam GitHub Wiki
Goal: Create a Moonshot based game over the month of November
Theme: Impending Doom / Escape Planet / D&D Mechanics
Objective: Shield a planet from detection by elder god Sub-objective: Obtain enough resources to construct shield
Aspects:
- Team of adventurers
- Planet hopping to escape from planet eating elder god
- Limited time / actions on each planet before elder god finds them
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- Each action increases / decreases speed god finds planet
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- Player can choose when to escape: cutting their loses or risking one more turn
- Different actions result in the consumption or generation of components
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- Can use multiple components to craft complex components
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- Can perform various actions on the planet to obtain new components
Stretch Goals:
- Character customisation
- Multiple players - party mode
- Solo mode - collect team along the way