Project Overview - John-Kirk/GameJam GitHub Wiki

Goal: Create a Moonshot based game over the month of November

Theme: Impending Doom / Escape Planet / D&D Mechanics

Objective: Shield a planet from detection by elder god Sub-objective: Obtain enough resources to construct shield

Aspects:

  • Team of adventurers
  • Planet hopping to escape from planet eating elder god
  • Limited time / actions on each planet before elder god finds them
    • Each action increases / decreases speed god finds planet
    • Player can choose when to escape: cutting their loses or risking one more turn
  • Different actions result in the consumption or generation of components
    • Can use multiple components to craft complex components
    • Can perform various actions on the planet to obtain new components

Stretch Goals:

  • Character customisation
  • Multiple players - party mode
  • Solo mode - collect team along the way