Modding - Joalor64GH/Joalor64-Engine GitHub Wiki

Modding

This engine takes modding one step further with .hscript support and some new mod folders:

  • Menu Difficulties
  • Stages
  • Credits
  • Pixel UI
  • Main Menu Assets

Menu Difficulties

For your custom menu difficulties, make sure it is in the form of a .png. The file MUST be 314 by 104. Then, put it in the path "mods/images/menudifficulties" or "mods/my-mod/images/menudifficulties".

Stages

The stages folder is for when your custom stage needs to be in the path, “mods/images/stages” or "mods/my-mod/images/stages".

If you want to make your own stage, I suggest using either of these tools:

Credits

For the credits, draw your credit icon (which MUST be 140x150), then put it in "mods/images/credits" or "mods/my-mod/images/credits". Then, create a .txt file for your credits. The format used is:

Heading

name::image::description::link::color

And be sure to put your credits in "mods/data" or "mods/my-mod/data".

Pixel UI

Put your custom pixel notes in "mods/images/pixelUI" or "mods/my-mod/images/pixelUI".

Main Menu Assets

Make sure to put your custom Story Mode, Freeplay, Mods, Awards, Credits, Donate, Editors or Options assets in "mods/images/mainmenu" or "mods/my-mod/images/mainmenu".