General |
CPU Core |
JIT ARM64 Recompiler |
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Dual Core |
Enabled |
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Overider CPU Clock Speed |
Enabled |
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Emulated CPU Clock Speed |
100% |
Try changing speed up or down to get preferred speed |
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Speed Limit |
100% |
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Sync On Skip Idle |
Enabled |
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Fast Disc Speed |
Disabled |
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JIT Follow Branch |
Enabled |
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Audio Stretching |
Disabled |
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Stretching Buffer Size |
80 |
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Audio Backend |
OpenSLES |
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Graphics Setting |
Video Backend |
Vulkan |
Try OpenGL only when game doesn't work on Vulkan |
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Shader Compilation |
Skip Drawing |
Will reduce stutter but may cause problems |
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Compile Shaders Before Starting |
Enabled |
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Backend Multithreading |
Enabled |
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Enhancements |
Scaled EFB Copy |
Disabled |
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Per-Pixel Lighting |
Disabled |
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Force Texture Filtering |
Disabled |
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Force 24-bit |
Enabled |
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Disable Fog |
Disabled |
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Disable Copy Filter |
Disabled |
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Arbitry Mipmap Detection |
Enabled |
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Approximate Logic Op |
Enabled |
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Widescreen Hack |
Up to user |
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Hacks |
Skip EFB Access from CPU |
Enabled |
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Ignore Format Change |
Enabled |
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Store EFB Copies to Texture Only |
Enabled |
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Defer EFB Copies to RAM |
Enabled |
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Defer EFB Cache Invalidation |
Enabled |
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Texture Cache Accuracy |
Low |
Change to High if text is garbled |
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GPU Texture Decoding |
Disabled |
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Store XFB Copies to Texture Only |
Enabled |
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Immediately Present XFB |
Enabled |
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Skip Presenting Duplicate Frames |
Enabled |
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Fast Depth Calculation |
Enabled |
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THEM Cache Emulation |
Enabled |
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