Godot Engine useful tips - Jeanmilost-Godot/Godot GitHub Wiki
Editor
Below are several useful shortcuts to navigate in the editor:
- [Mouse wheel] Can be used to zoom in or out in the scene.
- [Middle mouse button] When pressed and mouse is dragged, allows to rotate around the current target.
- [Shift]+[Middle mouse button] When pressed and mouse is dragged, pan the camera up, down, left or right.
- [Right mouse button] When pressed and mouse is dragged, rotate the camera in place.
- [Shift]+[F] To toggle between the free navigation mode and the normal mode. In the free navigation mode, you can navigate in the scene with the [W][A][S][D] keys and the mouse.
How to remove the read-only limitation on imported assets
When a model or a scene is imported from a glTF asset, it is added as a read-only asset in the scene. To allow this asset to be modified from within Godot, right-click it in the scene hierarchy and select the Make Local option.