55 HrpgCollider - JcerelusDev/CanvasGameJs GitHub Wiki
What is HrpgCollider ?
HrpgCollider has its name already described it , it is a collision detector that use in rpg tiled map based game.
It's job is to detect and at the same time respond for collision in horizontal axis or x axis.
How to use it ?
In your update function after moving the character and using the method setCollider , you need to use (HrpgCollider).
It has two parameters :
1.- layername
2.- the object it can be player or enemies or npcs .
player.oldY = player.y;
player.oldX = player.x;
controlPlayer()
game.setCollider(player,false)
VrpgCollider("collision",player)
game.setCollider(player,false)
HrpgCollider("collision",player)
Both VrpgCollider and HrpgCollider should be used together like the code above.