Frozen Castle - Jboymercs/bomd GitHub Wiki
(M) Frostborn Draugr
Health: 25
Attack Damage: 16
Armor: 14
Drops: 0-2 Bones, 0-1 Leather, 0-1 Frostborn Shard
Behaviour: When spawned in, theres a chance the Draugr will come equpped with a Frostborn Shield. These mobs count as Undead, but do NOT burn in daylight.
Attack Pattern: Draugrs are very slow and have long wind up times, Draugr's will do simple melee attacks. The only mechanic is ones with Shields, Draugrs will be able to block all frontal attacks unless they are attacking. Very much like the Ancient Stormvier.
(M) Frostborn Draugr Ranger
Health: 25
Attack Damage: 8
Armor: 14
Drops: 0-2 Bones, 0-2 Arrows, 0-1 Frostborn Shard
Behaviour: Draugr Rangers will run away if the player gets too close and try to keep there distance when in combat.
Attack Pattern: Draugrs Rangers are very slow and there main attack is using a bow to shoot arrows at the player. If the player pressures them too much with close range the Ranger will attempt to teleport away a short distance while giving nearby players Blindness for a few seconds.
(MB) Frostborn Draugr Champion
Health: 190
Attack Damage: 22
Armor: 18
Armor Toughness: 6
Drops: 3-7 Bones, 2-3 Frostborn Ingots, 1-3 Wyrk Shards
Behaviour: Champions are mini-boss class mobs that should NOT be taken lightly. They rely on slow and hard hitting attacks. Boss Systems apply to this entity with the exception of the Boss Reset System.
Attack Pattern: Champions attacks range from long range AOE attacks to area denial, up close they will have swings that can decimate the players health in half, but are easily dodgeable. All melee attacks from the Champion disable shields. When getting too far from the Champion the champion will attempt to do one of two attacks. One is where it slams both axes on the ground causing a massive magic wave to go in the direction the Champion is facing. The second is the Champion will slam one axe causing a small magic wave to spawn and then the Champion will teleport before the target destroying blocks in its path for a swing attack.
50% Attacks Melee swings will now spawn Magic Waves in different directions of the Champion. Ontop of that the Champion will have a new attack, Bezerk. Bezerk is when the Champion will stand still, and yell. Any nearby players will given Slowness and the Champion will be given Strength in return. The Champion will then unleash a flurry of fast attacks dealing massive damage to players.
(M) Frost Wyrk
Health: 35
Attack Damage: 14
Armor: 12
Drops: 0-2 Wyrk Shard
Behaviour: Wyrks like to stay at a ranged position and keep distance. Running away from players when they get close. When nearby Undead mobs die, the souls of them will spawn and travel to the Wyrk. When the soul gets to the Wyrk it will add to there soul count. If the Wyrk has more than one souls it will re-summon back Draugrs every 10-15 seconds.
Attack Pattern: Preferring Ranged, the Wyrk will charge up a Frost Bullet then to be fired at the Player. If the player gets too close the Wyrk will try to use an AOE attack to keep distance from the player.
(Friendly) Frost Wyrk
Health: 35
Attack Damage: 11
Armor: 12
Drops: None.
Behaviour: Friendly Wyrks can only be summoned from the Wyrk Elemental Totem. These Wyrks will follow the summoner around and act as an aid and support mob. Friendly Wyrks can also collect souls just like regular ones but perform a different method of using them. Instead, these Wyrks will use the souls to heal themselves first and foremost, and then use remaining souls to heal nearby players. These Friendly Wyrks can only have a max of 5 souls held in reserve.
Attack Pattern: Have the same attack pattern as there counterpart, Frost Wyrks. These Wyrks will target anything the Owner attacks and naturally target anything extending from EntityMob.class.
(Boss) Ancient Wyrk
Health: 270
Attack Damage: 30
Armor: 18
Armor Toughness: 7
Drops: 3 Ancient Wyrk Anima, 1-3 Wyrk Crystals, 1-2 Wyrk Shards
Behaviour: The boss will play an intro animation upon entering the key into the key block. This bosses main gimmick is it's slow and heavy attacks, much like the Draugr Champion along with a few chaotic area attacks. All Boss System rules apply.
Attack Pattern: The Ancient Wyrk uses a lot of AOE attacks for it's close range attacks. While when getting far, the Ancient Wyrk will use a frost bullet barrage or several magic waves. One notable attack used throughout the entire fight is when the boss will get up on its two back legs and then roll in the direction of the player, shooting out small magic waves out of the side of it.
75% Attacks: The boss will unlock the teleport stomp attack where the boss will summon ghost versions of its feet around the player and upon dropping they will summon an AOE around them. The boss summons them twice per time it uses this action.
50% Attacks: The boss will unlock a new melee attack, one that allows it to jump in the air and smash causing a pattern AOE to occur. The other attack is one that can incinerate a player if not cautious enough, the boss will charge up a laser and fire it for 3 seconds. Following closely behind the player if there running, it is best to not stop whatsoever during this attack.
Items
Frozen Soul Star: The locator Item for this dungeon, right clicking it will lead you to a Frozen Castle it's found. Can be crafted with an Iron ingot surrounded by 4 Ice blocks or obtained through defeating the Void Blossom.
Frozen Castle Dungeon Key: Obtained only through the key room in the dungeon. Used to start the boss battle with the Ancient Wyrk.
Frostborn Shard: By taking 9 of them you'll be able to make a Frostborn Ingot.
Frostborn Ingot: Used in several of the Draugr's equipment recipes.
Wyrk Shard: By crafting 4 of them together you'll be able to make a Wyrk Crystal.
Wyrk Crystal: Used in several of the Ancient Wyrk's equipment crafting recipes and generally has usages in other magic items in the mod.
Frostborn Sword: Deals 7.5 Damage and can be either crafted with two Frostborn Ingots and a Stick or found in a chest within the Frozen Castle. This sword also deals slowness to entities you hit with it.
Frostborn Helmet: Crafted with 4 Frostborn Ingots and a Wyrk Crystal. The full set bonus has a chance to give Strength upon being hit, the chance getting better the lower your health is. With 1 Heart remaining giving strength 100% chance.
Frostborn Chestplate: Crafted with 7 Frostborn Ingots and a Wyrk Crystal. The full set bonus has a chance to give Strength upon being hit, the chance getting better the lower your health is. With 1 Heart remaining giving strength 100% chance.
Frostborn Shield: Crafted like a regular shield but with a Frostborn Ingot in place of the Iron Ingot. When Blocking and charging it 5 times. When sneaking after its charged you will do a dash forwards causing damage to any entities in your line.
Frostborn Champion Axe: Crafted with 4 Frostborn Ingots, a Wyrk Crystal, and a stick. This Axe does 10 damage with a very slow attack speed time. The ability of this axe is that deals more damage the lower your health is to a max of 20 Damage. 5 of this damage will always penetrate all armor.
Wyrk Elemental Totem: Crafted with a Frostborn Ingot, a Ancient Wyrk Anima, and a Wyrk Crystal. This item allows you to summon a Friendly Wyrk to aid you.
Ancient Wyrk Staff: Crafted with 2 Ancient Wyrk Anima, 2 Wyrk Crystals, and a Stick. This staff when right clicked will shoot Frost Bullets from it, dealing 5 damage and Slowness to any entities. While Sneaking and holding right click will charge up a lazer. The lazer deals more damage based on how long you hold it. With the minimum time being 3 seconds and 12 damage, and the maximum time being 11 seconds and 32 damage.
Ancient Wyrk Helmet: Crafted with 3 Wyrk Crystals, and 2 Ancient Wyrk Anima. This helmet blocks any Slowness from being applied to the user when worn. Full set bonus has a chance to give Regeneration for a few seconds when taking damage, with the chance increasing the lower your health is.
Ancient Wyrk Boots: Crafted with 2 Wyrk Crystals, and 2 Ancient Wyrk Anima. These boots will allow you to be given Speed 1 on when on ice. Full set bonus has a chance to give Regeneration for a few seconds when taking damage, with the chance increasing the lower your health is.
Blocks
Block of Frostborn Metal: Made with 9 Frostborn Ingots.
Chilled Petrogloom: This is a full block set with Smooth, Cobbled and Bricks, all with there variants and decoration blocks. They can currently not be crafted and only obtained through the Frozen Castle.
Snowy Chilled Petrogloom: This block when placed with Ice above it, will generate Icicles beneath it. This block currently cannot be crafted and only obtained through the Frozen Castle.
Frozen Icicle: When Mobs do certain AOE attacks or players sprint underneath them they have a chance to fall causing damage to the player or any entities beneath them.