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Bosses of Mass Destruction + Dungeon Additions Wiki

Welcome to the main page of the wiki! Where everything for BOMD related stuff along with giving more details on the finite items and more information on the bosses are found. Below is a basic idea of the mods progression and what is recommended to go through in order. It is recommended to seek out more than one of these dungeons if you plan on acquiring the different items that can be made from boss drops or other base materials from mobs.

What this wiki will NOT cover is crafting recipes in depth, please use JEI for that function. This wiki is more of a guide, and where to find certain items/locations/bosses.

Rotten Hold

Difficulty: Moderate

Recommended Gear : Iron (Unenchanted)

Dungeon Location: Any biome that is not a cold or ocean biome.

Dungeon Rarity: Semi-Common

Important Drops/Loot: Stormvier Ingots, Stormvier Rapier

Has Locator Item Or can be used with a locate command: Yes.

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The Rotten Hold looks like a castle covered in varying foliage and has a pretty distinct generation. There will always be the main center of it that will lead to the lower dungeon, but the side pieces are randomly assorted. Players should clear the upper areas first to see if they can handle below in the dungeon.

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The main enemies found within the Rotten Hold are the Stormvier, Knights hollowed out from within. Just shells of what they use to be.

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In the main part of the castle you'll find a few trapdoors that lead to a lower basement, and from that basement a staircase will go deep below. Once you reach the bottom, you've successfully made it to the dungeon part of the structure. In the starting room, you'll find 3 gates all filled with Iron Bars. Each way leading to separate parts of the dungeon. The boss room and key room are always indeterminate in which hall way the spawn down. So pick at your leisure. The dungeon will also be filled with vines and Glow berries along with several chests hidden in different areas.

The most common items that can be found from these chests are great early game starting materials along with the chance of more iron, stormvier shards, and the slight chance of getting an enchanted book.

Key and Boss Room

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Above is a picture of what the key room looks like, it'll just be found at the end of any hall way and will always hold a key to the Boss Room.

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The Boss room, picture above is where the key will be used. The boss being the Fallen Stormvier, a more elite version of the Stormvier and has some magical abilities in it's second phase. The reward for slaying this boss is 2-4 Stormvier Ingots, 1-2 Diamonds, and the Stormvier Rapier. See Rotten Hold Items for more information.

Mysterious Trader Post

Dungeon Location: Any biome that is not a Mountain or Ocean biome.

Dungeon Rarity: Rare.

Important Drops/Loot: Trinkets, Adventure Ingots, Magic Imbued Leather, Mysterious Artifact, Desolate Trinket

Has Locator Item Or can be used with a locate command: Locate command only.

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The Mysterious Trader Post is a rare structure that has different variations depending on what biome its located in. The Mysterious Trader is where many things can be unlocked such as new armor sets and more importantly trinkets. This is also where Trader Coins will come into play.

Void Blossom Cave

Difficulty: Moderate

Recommended Gear : Diamond (Unenchanted)

Dungeon Location: Any biome that is not a cold or ocean biome.

Dungeon Rarity: Rare

Important Drops/Loot: Void Thorns, Crystal Fruit

Has Locator Item Or can be used with a locate command: Yes.

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The Void Blossom Cave can be found from the surface via this small Stonebrick and Lush Structure. However most times they can be obscured via other terrain or trees. It is best to use the Void Lily to take you to a Void Blossom Cave for better accuracy. Upon finding one, you'll want to dig down around 15-16 blocks away from the surface part of the structure (If you wish to avoid fall damage) when dropping into the Void Blossom's Arena.

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Upon reaching closer to the arena the boss will spawn. You'll see it's boss bar appear on your HUD. From once you reach the arena it's pretty straight forward. But you might want to check the Void Blossom's Mechanics for more details on defeating this boss.

Gaelon Sanctuary

Difficulty: Moderate - Very Hard

Recommended Gear : Diamond (Un-enchanted) - Flame Metal (Enchanted)

Dungeon Location: Mountain or Hills biomes.

Dungeon Rarity: Very Rare

Important Drops/Loot: Galeon Ingots, Novik Plates, Unbridled Souls

Has Locator Item Or can be used with a locate command: Yes.

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The Gaelon Sanctuary is one of the rarest dungeons in the mod, but an important one for those seeking very useful elements in there boss slaying journey. It also a unique dungeon compared to the rest, with the mobs there scaling there health and attack damage based upon how far you are in progression. So if you hit this dungeon late game, it will be on the same difficulty as if you we're mid game with the exception of the boss. To find this dungeon it is best using its locator item, you'll want to be looking for a black structure piercing the surface as the image above. Breaking the seal will reveal a staircase leading to the depths.

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One of the most important parts of this dungeon is that it is a farmable location. You can harvest Gaelon Crystal Chunks and turn them into ingots. These ingots allow you to repair any armor or weapon within the mod. Making it a want too for when you have specific weapons or armor pieces you wish to save. As long as you don't mine the crystal blocks themselves, they'll continue to grow chunks. Both of these blocks are NOT affected by Silk Touch.

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The Apathyr is a special case boss, you cannot activate it via normal means with a key. You'll instead need to craft the Heart of the Apathyr which requires several components from other dungeons to make. As it is a later game boss and by default can only defeated solo unless the player makes the Golden Heart of the Apathyr.

Frozen Castle

Difficulty: Hard

Recommended Gear : Diamond (Enchanted)

Dungeon Location: Only Cold and Snowy Biomes

Dungeon Rarity: Very Rare

Important Drops/Loot: Draugr Ingots, Wyrk Crystals, Ancient Wyrk Anima

Has Locator Item Or can be used with a locate command: Yes.

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The Frozen Castle is a very rare dungeon that holds many different and unique challenges compared to the other dungeons. This dungeon can be located using a Frozen Soul Star that will drop from a Void Blossom. Upon crossing the dungeon you'll notice many shattered towers dug into the surface. Entering one of these towers will drop you down multiple levels into the lower and main part of the dungeon.

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This dungeon is quite massive and full of secret areas to explore, however it is also full of Draugrs and Wyrks. Which can make for some tricky encounters.

Key and Boss Room

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Above is where you'll find the key, specifically in the chest at one end of the bridge. Below the key room will always be a more opened up room. Another way to know that you've found the key room is if Draugr Champion spawns below it. This key room is also connected with one of the towers on the surface which could also be a good way of locating it.

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The boss room will be one of the biggest and more open rooms in the entire dungeon, holding the key block in the center of it. Here is where you'll fight the Ancient Wyrk for it's various drop items.

Forgotten Temple

Difficulty: Hard

Recommended Gear : Diamond (High Enchanted)

Dungeon Location: Only Desert or Hot Biomes

Dungeon Rarity: Very Rare

Important Drops/Loot: Aegyptia Metal Ingots, Idol of the Gladiator, Ancient Bones, Ancient Crystalized Mana

Has Locator Item Or can be used with a locate command: Yes.

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The Forgotten Temple is an optional dungeon (to reaching the endgame) of the mod, but is recommended to those wanting to expand there options and or armory. It is easily found on the surface of the Desert with a small town like temple. The top will hold some of the new mobs as well as some loot to be gathered. This is kind of a pre-test for the player if they are geared enough to enter.

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Puzzle Room & Crypt.

The first layer dropping into the dungeon, the player will have to solve a massive puzzle that has several different variations. By using the Lens you can rotate them and angle the projectile to the pot marked with red dots. As hitting the projectile at the pot, will cause nearby blocks with red dots on them to explode. Clearing the way into the Crypt layer.

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The next layer will be the crypt, a very windy and confusing part of the dungeon. Holding smaller puzzles to progress to new areas. Aegyptian Recurians and the chance to run into the mini-boss of the dungeon. Here is where using torches to tell where you've been is key.

Key & Boss Room

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Locating the key room will look like the above picture. Another puzzle will be locking the player from getting the key for the boss room. Once clearing the key, you'll want to locate the boss room.

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The boss room will be a larger more expanded room, where a skull will be in the middle of it. This skull is where you'll place the key and take on the Aegyptian Royalty. A duo boss fight with it's own mechanics attached to it.

Burning Flame Arena

Difficulty: Very Hard

Recommended Gear : Diamond + Mod's Gear (High Enchanted)

Dungeon Location: Only in the Nether

Dungeon Rarity: Rare

Important Drops/Loot: Aberrant Mana, Flame Metal Scraps, Enflamed Meat, Incendium Cores, Volactile Pearls

Has Locator Item Or can be used with a locate command: Yes.

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The Burning Flame Arena is a dungeon that spawns in the Nether. You'll want to be somewhere within y - 70 to get on level with it. as It does spawn in the upper parts of the Nether. This dungeon is also massive and quite maze like to traverse through. Throughout the dungeon there will be several Aberrant Spirits that spawn within it along with chests of goodies.

On the right hand side, the giant bigger structure is where the boss is found.

Key and Boss Room

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Above is another picture of what the Boss Room looks like, the Pyre in the middle is where you'll insert the key gained from the dungeon to spawn the Knight of Burning Flame.

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To get the key for the boss you'll first have to locate this room in which you'll see a floating orb. If you get near it will tell you if it's not satisfied. To satisfy the orb you'll have to slay all dungeon mobs within a 35 block radius of the orb. Only then will it spawn the Volactile Spirit, in which after defeating it will you gain the key to the boss room.

Obsidilith's Arena

Difficulty: Hard

Recommended Gear : Diamond (High Enchanted)

Dungeon Location: Only in the End

Dungeon Rarity: Rare

Important Drops/Loot: Voidiant Core, Obsidian Heart, Voidclysm Crystal

Has Locator Item Or can be used with a locate command: Yes.

image

(NOTE: This picture was taken using Better End Biome Mod, the biomes are not included in this mod!)

Obsidilith's Arena is considered a side dungeon apart from the main progression but can equally be important in your conquest if you choose to head to one. The dungeon is smaller in scale compared to previous ones but the danger is ever present. With one of the main factors being environmental threats. Such as the void and the dungeon mobs residing there shoot lasers as one of their abilities.

Finding the key is quite easy and will be in one of the side areas apart from the main arena, you'll wanna be looking for the Obsidian Eye to start the boss fight. It is then after reaching the top of the main part connecting it all together where you'll fight Obsidilith.

Night Lich's Tower

Difficulty: Very Hard

Recommended Gear : Flame Metal (Enchanted)

Dungeon Location: Every biome except ones that are OCEAN, or MAGICAL.

Dungeon Rarity: Rare

Important Drops/Loot: Ancient Anima

Has Locator Item Or can be used with a locate command: Yes.

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This tower has different Biome Variants, One for regular spawning, and the rest are Sandy, Icy, and Overgrown variants that spawn in the respective biome for theme. You may have found the tower, but getting the keys to unlocking the boss are a different story. You'll want to have the achievement for defeating the Knight of Burning Flame to obtain Soul Stars. Soul Stars will drop from Undead mobs after getting the achievement. By then using them will they take you to the nearest Lich Tower are used in the Pedestals in the middle floor of the tower to summon the Night Lich.

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There are some requirements when summoning the boss with the Soul Stars. You must have at least 4 Soul Stars and it must be night time in order to summon it successfully.

High Court City

Difficulty: Very Hard

Recommended Gear : Flame Metal (High Enchanted)

Dungeon Location: Overworld in the Sky, Excluding Mountain Biomes

Dungeon Rarity: Very Rare

Important Drops/Loot: Divine Mana, Litic Ingots, Crumble Berries, Divine Metal Scraps, High Dragon Scales

Has Locator Item Or can be used with a locate command: Yes.

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The High Court City is a very rare and the most difficult dungeon currently in the mod. There are several environmental hazards found here, such as the structure being in the sky. The mobs wielding Light, and Storm Magic, capable of knocking players right off the structure. As well as Gargoyles throwing potions of Poison, Slowness, or Weakness at there targets. The player should have the best of the best in terms of what the mod can offer in gear and classes up to this point.

Key and Boss Room

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Finding the Key room is as simple as looking for a building that looks like this, within it you'll find the key. However it'll most likely be heavily guarded by either of the High Court Knights.

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As for the Boss room, it will always be located relatively center of the whole structure, being a open and flat area where a key block will sit in the middle of the arena. Here is where the key will be used to summon the High King.