RPGActor - JayhawkZombie/EECS581Project GitHub Wiki
Extends
The RPG actor Classes goal is to interface the game with the engine, because of this it will extend an engine class. However we haven't determined what that class is going to be yet
Dependencies
Before RPGActor can work properly it needs the class it derives from to be working as well
Member Variables
- private
- std::string m_name
Methods
- getters and setters for the private member variables
RPGActor()
creates and RPG actor with default values m_name=""
~RPGActor()
deallocates all dynamic variables
#Cooresponding Java Version
- GenericRPG's Actor version: GenericRPG's Actor ~interface
- MonsterMaster's Generic Actor VersionMonsterMaster