RPGActor - JayhawkZombie/EECS581Project GitHub Wiki

Extends

The RPG actor Classes goal is to interface the game with the engine, because of this it will extend an engine class. However we haven't determined what that class is going to be yet

Dependencies

Before RPGActor can work properly it needs the class it derives from to be working as well

Member Variables

  • private
  • std::string m_name

Methods

  • getters and setters for the private member variables

RPGActor()

creates and RPG actor with default values m_name=""

~RPGActor()

deallocates all dynamic variables

#Cooresponding Java Version

  1. GenericRPG's Actor version: GenericRPG's Actor ~interface
  2. MonsterMaster's Generic Actor VersionMonsterMaster