ItemAssets - JayhawkZombie/EECS581Project GitHub Wiki
##Abstract
##Tiers
I personally hate tiering systems because it drains the creativity out of the process of level creation, but a tier-based implementation is becoming necessary
###Tier Names
| Level | Metal | Wood | Leather | Cloth | Glass | Tome |
|---|---|---|---|---|---|---|
| n<5 | Rusted/training | ScrapWood/Training | fur | dirty | Cracked | Decaying |
| 5<=n<10 | Bronze | Pine | Rawhide | flax | opaque | dusty |
| 10<=n<20 | Iron | Oak | BuckSkin | wool | cloudy | Magic |
| 20<=n<30 | Steel | elm | tanned | Cotton | Translucent | Sage |
| 30<=n<40 | Mithril | yew | DrakeSkin | silk | Crystal | Aware |
| n>=40 | DragonBone | DragonHorn | DragonScale | DragonWebbing | DragonEye | DragonsMind |
##Weapons
###GuideLines
| Weapon Type | Physical Damage Multiplier | Magic Damage Multiplier | How Many Hands | Minimum Level Offset | BaseValueMultiplier |
|---|---|---|---|---|---|
| Dagger | .7 | 0 | 1 | 0 | .8 |
| ShortSword | .85 | 0 | 1 | 3 | .9 |
| Hatchet | 1 | 0 | 1 | 5 | 1 |
| LongSword | 1.05 | 0 | 1 | 7 | 1.2 |
| Maul | 1.1 | 0 | 2 | 2 | 1 |
| BattleAxe | 1.15 | 0 | 2 | 4 | 1.15 |
| Claymore | 1.2 | 0 | 2 | 6 | 1.25 |
| Tomes | 0 | 1 | 1 | 0 | .95 |
| Wands | .1 | .95 | 1 | 3 | 1.07 |
| Orbs | .1 | 1.05 | 1 | 6 | 1.27 |
| Staves | .25 | 1.2 | 2 | 8 | 1.34 |
| LongBow | 1 | .1 | 2 | 2 | 1.13 |
| CrossBow | 1.2 | .05 | 2 | 5 | 1.23 |
###Base Damages By Tier
| Tier | BaseDamage | BaseValue |
|---|---|---|
| 1 | 8 | 30 |
| 2 | 16 | 80 |
| 3 | 34 | 200 |
| 4 | 55 | 500 |
| 5 | 75 | 5000 |
| 6 | 105 | 40000 |
##Armor
| AreaProtected | DefenseContributed |
|---|---|
| Chest | 40% |
| Legs/Feet | 25% |
| Head | 20% |
| Arms/Hands | 15% |
###GuideLines
| ArmorType | Equip | %def | PMultiplier | MMultiplier | LevelOffset | ValueMultiplier |
|---|---|---|---|---|---|---|
| Plate | Chest | 40 | 1.2 | 0 | 6 | 1.5 |
| ChainMail | Chest | 40 | .6 | .6 | 4 | 1.2 |
| Robes | Chest | 40 | .3 | 1.2 | 4 | 1.15 |
| Greaves | Legs | 25 | .95 | .15 | 3 | .98 |
| Boots | Legs | 25 | .55 | .55 | 2 | .95 |
| Shoes | Legs | 25 | .2 | 1 | 1 | .88 |
| Helmet | Head | 20 | 1 | 0 | 3 | 1.17 |
| Hood | Head | 20 | .5 | .5 | 3 | 1.07 |
| Hat | Head | 20 | .1 | .9 | 3 | 1.05 |
| Gauntlets | Hands | 15 | 1 | 0 | 4 | .6 |
| Bracers | Hands | 15 | .5 | .5 | 3 | .55 |
| Gloves | Hands | 15 | 0 | 1 | 2 | .52 |
##Base Damage Reduction by Tier
| Tier | DamageReduction |
|---|---|
| 1 | 3 |
| 2 | 6 |
| 3 | 14 |
| 4 | 20 |
| 5 | 30 |
| 6 | 50 |