Images - JakeTurner616/pygame-lua-bindings GitHub Wiki
load_image(image_path)
Load an image from the specified path.
parameters::
image_path
: The path to the image file to be loaded.
Returns:: The loaded image as a Pygame surface object.
Maps to::
pygame.image.load
: This function is used internally to load an image.
draw_image(surface, image, x, y)
Draw the loaded image on the given surface at the specified coordinates.
parameters::
surface
: The Pygame surface object on which to draw the image.image
: The image to draw on the surface.x
: The x-coordinate of the top-left corner of the image on the surface.y
: The y-coordinate of the top-left corner of the image on the surface.
Maps to::
surface.blit
: This function is used internally to draw an image on a surface.
save_image(image, image_path)
Save the image to the specified path.
parameters::
image
: The image to be saved.image_path
: The path where the image will be saved.
Maps to::
pygame.image.save
: This function is used internally to save an image.