Color - JakeTurner616/pygame-lua-bindings GitHub Wiki
hex_to_rgb(hex_color)
Converts a hexadecimal color or common color name to an RGB tuple.
Parameters:
hex_color
: The color in hexadecimal format, either as a string or integer, or a common color name.
Returns: A tuple representing the RGB color.
Maps to:
pygame.Color
: This function is used internally to create a color object.
color(r, g, b, a=255)
Creates a color with the specified RGB and alpha values.
Parameters:
r
: The red component of the color (0-255).g
: The green component of the color (0-255).b
: The blue component of the color (0-255).a
: The alpha component of the color (0-255). Default is 255 (opaque).
Returns: A color object.
Maps to:
pygame.Color
: This function is used internally to create a color object.
THECOLORS()
Returns a Lua table of color names and their RGB values.
Returns: A Lua table containing color names as keys and their corresponding RGB tuples as values.
Maps to:
pygame.color.THECOLORS
: This function returns a dictionary of color names and their RGB values.