Men‐at‐Arms #WIP - Jaco-Daan/Realms-In-Exile-Wiki GitHub Wiki
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Elven Men-at-Arms
- Noldor MaA
- Sindar MaA
- Galadhrim MaA
- Lasgalendrim MaA
- Penni MaA
- Cuind MaA
- Sirrandrai MaA
- Laiquendi MaA
Human Men-at-Arms
- Numenorean MaA
- Dunedain MaA
- Arnorian MaA
- Gondorian Men-at-Arms
- Northern Dunedain MaA
Black Numenorean Men-at-Arms
- Abrazanim Nardutârik
The King's Men are famed for their grand marine forces, but there are many other forces eager to fight for the King's mens cause. The Abrazanim Nardutârik are among those. The name translates as 'The Steadfast Tower-soldiers' for the large tower shields they wield in battle.
- Abrazanim Narduburôda
The King's Men are famed for their grand marine forces, but there are many other forces eager to fight for the King's mens cause. The Abrazanim Narduburôda are among those. The name translates as 'The Steadfast Heavy-soldiers' for the halberds they wield in battle.
- Abrazanim Nardubawîb
The King's Men are famed for their grand marine forces, but there are many other forces eager to fight for the King's mens cause. The Abrazanim Nardubawîb (translated as 'The Steadfast Wind-soldiers' for the sound of their arrows whistles on the wind.) are among those.
Ar-Adunaim Men-at-Arms
- Naru n'Aru Royal Guard
Naru n'Aru is Adûnaic for King's Men for these men are the heirs of ancient Númenor. They claim allegiance to the ideals of Ar-Pharazôn the Golden, last king of Númenor and do not acknowledge the legitimacy of the line of Elendil and the claims of the Faithful.
- Adunâim Armsmen
The lords of Ar-Adunâim claim lordship to the lost throne of Númenor and that of all realms in exile, this have lead many who claim kinship to the King's men uniting and fight under the same cause, these are the Adûnâim Armsmen.
Ar-Adunaim Men-at-Arms
- Adûnakhôri
They call themselves Lords of the West, even if their Númenórean heritage has vained, after centuries spent in Umbar between lesser men. What is not spent, however, is their hatred for The Faithful and the Line of Stewards and Kings who rule and have ruled the realm of Gondor.
- Zimranardû
Zimranardû or 'Jewel-soldiers' the main fighting force of the Castamir House, also called "the Umbar Usurpers" by their foes were originally Gondorians, faithful to Castamir, who believed only true-blooded Númenóreans should hold the throne of Gondor.
Sauron Faith Men-at-Arms
- Servants of the Eye
Black Númenóreans whom given themselves into service of the Lidless Eye. Being cold executioners as they massacre the enemy ranks, with fearsome charges and great swords. These harbingers of darkness are a foe of terror that only the bravest can hope to stand against.
Easterling Men-at-Arms
- Szrel-Kain Executioners
Trained in the depths of the Seat of Tyrants. The Executioners are faceless agents of the Tyrant of Szreldor. Acting as an elite fighting force when gathered, these men and women of immense cruelty pursue their foes with gilded glaives.
Khand Men-at-Arms
- Variag Horse Archers
Since time immemorial, the compound bows of the horse-bound Variags, wrought from the horns of the Kine of Rhûn, have struck fear into the peoples of central Middle-earth.
- Windriders of Khand
From the windswept plains of Khand, the Windriders are feared near and far, raiders that will travel the whole earth.
- Variag Axemen
Wielding short axes on horseback and great hewing axes on foot, the Men of Khand are fierce on the field.
- Variag Long Pikemen
Long pikement form the main infantry of the Khand Easterlings, and are known for their golden-bronze scaled armor, helmets and long pikes.
Dorwinion Men-at-Arms
- Vintner Court Paladins
Clad in shining armour and gambesons of deep burgundy, these skilled hoursemen have risen from the low nobility of the Winelords, seeking to prove their worth in battle.
- Thorn Guard
Hired on permanent retainers by the Master Merchants, these halberdiers guard trade caravans in times of peace but are more than capable of defending the realm when war rears its ugly head.
- Vineyard Bowmen
The strongest and fastest labourers are picked from Dorwinion's fields are afforded time to train as archers to ward off Easterling raids. While not as skilled as the professional soldiery, they offer an edge over the common levy.
Isengard Dunlending Men-at-Arms
- Dunlending Huntsmen
Hunting is a necessity, but the game is scarce and well-adapted to the terrain of Dunland. These hunters are experts with their long knives and throwing axes.
- Dunlending Axemen
Bearing axes, the men of Dunland have long learned the ways of hewing down men as they would trees.
- Dunlending Horsemen
Hardy outriders, the swift horseman of harsh Dunland know how to maneuver in the hills.
Dwarven Men-at-Arms
Longbeard Men-at-Arms
- Craban Azgîth
The "Raven Eyes" make use of the ancient longbeard tradition of speaking with the highly inteligent Ravens of Erebor and the Iron Hills.
- Sigin Baruk
The "Long Axes" are renowned and feared for their staunch armor and devestating blows.
- Zirin Shathur
The "Iron Rain" provide devastating volleys of bolts into their foes. The tight underground corridors of the Longbeards become a hopeless deathtrap, where intruders realize there is no place to hide.
- Klethuhûr
The "Steel Forest" are a well recognized sight in Longbeard delvings. Their phalanx formations an immovable wall, preventing all foes of the Sigin-tarâg from gaining an inch of ground.
- Setfôn Thârag
The house of the Longbeards is the only dwarven house to have adopted widespread domestication of any animals. As a result the Sigin-tarâg are the only dwarves to field cavalry. Riding war bred rams into battle, enemy horses would do well to stay away.
- Higêm Thinbîn
The "Rolling Thunder".
Firebeard Men-at-Arms
- Shumzrâkâz
The "flame wardens" make use of the ancient longbeard tradition of speaking with the highly inteligent Ravens of Erebor and the Iron Hills.
- Beblêl ishmirî
The "Brazen Guard" are renowned and feared for their staunch armor and devestating blows.
- Hurzu Tumnu
The "rangers of the vale" provide devastating volleys of bolts into their foes. The tight underground corridors of the Longbeards become a hopeless deathtrap, where intruders realize there is no place to hide.
- Ashur Thargu
The "Smoke Pillars" are a well recognized sight in Longbeard delvings. Their phalanx formations an immovable wall, preventing all foes of the Sigin-tarâg from gaining an inch of ground.
- Gozig farâs
The "Drake Maws" are a well recognized sight in Longbeard delvings. Their phalanx formations an immovable wall, preventing all foes of the Sigin-tarâg from gaining an inch of ground.
Orc Men-at-Arms
Mordor Men-at-Arms
- Olog-hai
The Olog-hai are described as being taller than a Man, covered in spiky scales, carrying war hammers, large swords, or spiked maces, and bucklers.
- Caragor Pack
The fierce and wild Caragor of Mordor prowl its desolate landscape, searching for prey to feast upon. Working in packs, they're capable of downing even the largest of prey with ruthless efficiency.
- Orc Pikemen
Orc Pikemen are Orcs armed with long spears and sticks.
- Smakurr
The Orcish Trackers (Or."Gayirmi") or Snufflers (Or."Smakurr") were a special breed of lesser Orcs. They were small, swarthy and squat with wide nostrils and had a superior sense of smell. They were skilled Hunters, Archers, Scouts and Spies.
- Mountain Trolls
Mountain Trolls had only the intelligence of the simplest of animals, making them suitable to preform heavy labour and basic tasks. When not dominated by a greater power, they lived in savaged packs in the mountain lands, existing as instinct-driven predators of the lowest kind.
- Great Beasts
Whether hauling huge siege weapons, or carrying Howdahs full of troops to battle, these huge beasts were a formidable sight to behold, and it took the bravest of warriors to be able to face on in battle.
- Siege Towers
A siege tower or breaching tower is a specialized siege engine, constructed to protect assailants and ladders while approaching the defensive walls of a fortification.
- Dush-hai Warband
Empowered by noxious potions and crude magics, the Dush-hai Warbands are the hammer by which the secretive cabals maintain their control over their rowdy kin.
Uruk-hai Men-at-Arms
- Uruk-hai Harriers
Lean, nimble and resistant to sunlight. These Uruk-hai move quickly and in packs, persistantly harassing their foe with relentless fervour.
- Uruk-hai Spearmen
Armed with short spears and iron shields, these Uruk-hai wear light leather armour for increased mobility and fight in close defensive formations when attacked.
- Uruk-hai Heavy Swordsmen
These fierce Uruk-hai are well armoured, wearing crude steel breastplate over chainmail. Hungry for battle, they form the backbone of Isengard's army.
- Uruk-hai Pikemen
Heavily armoured and wielding long, fierce pikes. While less mobile, these Uruk-hai can form an intimidating wall of spikes to keep their enemies at bay.
- Uruk-hai Scouts
Dressed in leather armour with bows fashioned from the felled yew trees around Isengard. When not lined behind infantry in battle, these archers act as the primary scout parties of any Uruk-hai host.
- Uruk-hai Crossbowmen
Armed with heavy crossbows, these Uruk-hai are able to unleash a slow but steady rain of bolts down on their enemies, able to pierce even the thickest of armour.
- Uruk-hai Warg Riders
Appearing as intimidating mountains on their fierce and mighty fell-wolves, these Uruk-hai tear through the flanks of enemy lines with a frightful flurry of teeth and claws.
- Uruk-hai Sappers
Working in small teams, these Uruk-hai tunnel beneath enemy defences and place cannisters filled with the Fire of Isengard, taking down even the strongest of walls with explosive effect.
- Olog-gur Defilers
These monstrosities are the result of Saruman's dark and foul modifications to trolls native to the Misty Mountains. Heavily armoured in Isengard steel, these twisted hulks strike fear in even the strongest of hearts.
- Uruk-hai Ballista
Crewed by teams of Uruk-hai engineers, these war machines wrought of wood and iron hurl javilins and rocks at enemy defences.
- Uruk-hai Berserkers
These Uruk-hai are even larger and more vicious than their peers. Utterly devoted to Saruman, they wield double-bent swords with finely-honed edges, capable of tearing effortlessly through leather armour and necks alike.
Dol Guldur Men-at-Arms
- Morgul Wights
These are wights inhabiting the embalmed bodies of great warriors, and before them the living fall to the ground, powerless. They have a grip stronger and colder than iron, and they will feast on the living.
- Blighted Trappers
Parasitic spores and cling to their broken bodies. Husks with no will of their own, the blight of Dol Guldur seeps into the very veins of these former woodmen as they shamble into battle against their own people.
- Giant Spiders
The distant spawn of Ungoliant, the giant spiders have a crude but cruel intellect to them and grow ever bolder and many as the Shadow lengthens upon the world.
Maia Men-at-Arms
- Rabbit Riders
Trained by Radagast the Brown himself, these trusty sleds rule the battlefields of the Anduin Vale.