Home - JDrocks450/nio2so GitHub Wiki

Welcome to the nio2so wiki!

Please use the navigation menu to locate articles in the Wiki!

Project Roadmap

Last modified 07/11/2025

Introduction

What started off as a simple program to read *.uis files (UIScripts) in The Sims Online: Pre-Alpha to see what the game might've looked like during development, quickly unfolded into what it is today as I am writing this. Below you will find a roadmap of what is currently completed, and I still have planned for the future as I continue to resurrect The Sims Online: Pre-Alpha through the project: nio2so

Roadmap for nio2so.Online - TSOHTTP & Voltron

TSOHTTP & TSOHTTPS

AuthLogin.jsp

  • βœ… Authorized Result
  • βœ… Username / Password verification
  • βœ… Errors - Play Rights Expired | Blank Password/Username | Invalid Username
  • βœ… User Database with accounts storing progress - Completed (nio2so Data Service Update)

AvatarDataServlet.jsp

  • βœ… Serve data for a list of up to three (3) avatars (not based on user).
  • βœ… Documented aspects of the structure of the response schema of this controller.
  • βœ… Serve list of avatars based on user account - Completed (nio2so Data Service Update)
  • ~~ Serve data about each avatar based on a database attached to the user account - Mostly Completed

InitialConnect.jsp

  • βœ… Patch Available! - Direct Client to invoke Buddy.exe to patch the game.
  • βœ… Error Result - Custom error messages supported.
  • βœ… User Authorized - Proceed to next controller.

ShardStatus.jsp

  • βœ… Serves list of shards programmatically
  • βœ… Shard Name, Privacy, Status, and Population Online populated
  • Create multiple instances of the TSOCityServer added to the shard network - Possible/Not In Development

ShardSelectorServlet.jsp

  • βœ… Serve a shard based on what the user selects
  • βœ… Custom IP addresses with port

The Sims Online: Pre-Alpha

Voltron Features

Create-A-Sim (Edit-A-Sim)

  • Arrive at Create-A-Sim
  • View all Bodies, Faces, Skin Colors
  • Set description and name
  • Set personality points
  • Save Avatars to Database

Map View

  • Arrive at Map View
  • View player's profiles
  • "Where's my House?" button
  • View/Edit House profiles
  • Purchase properties
  • Track funds using the Data Service
  • Top 100 Lists (Most Popular Places filter as well)
  • Avatar/House Searches
  • Lot Thumbnails
  • Lot Offline/Online
  • Player-to-Player Messaging (Letters and Chat Messages)
  • Exit from a room back to Map View
  • Enter Edit-A-Sim from Map View
  • Go back to Select-A-Sim from Map View

In-Game

  • Arrive at the Lot View
  • Designate a player as a host (HSB Mode)
  • Join an actively hosted property as a Client
  • Chat with other players in the room
  • Interact with objects in the room
  • Build a house
  • Save the house to the Data Service

History of nio2so.Online - Reverse Engineering Voltron

Milestone 0 - Project Inception

Jan 18, 2024

  • Added TSOCityServer.cs with the HostOnlinePDU and ClientOnlinePDUs to make first contact with Voltron
  • Added TSOHTTP & TSOHTTPS to handle initial server login
  • Added TSOVoltronPacket built on top of TCPQuaZar’s ExtendedBufferOperations class for manipulating incoming binary data.
  • TSOView2 was created for viewing (*.uis) and The Sims Online: Pre-Alpha city maps.

Milestone 1 - Arriving to the MapView for the first time

May 30, 2024 - Laying the foundation

  • Added TSOVoltronPacket serialization technique for serialization of basic data types into the structure of a PDU.
  • Added an early test structure for the TSODBRequestWrapper PDU

November 13th, 2024 - Trying to make it to MapView for the first time

  • Added the first four DBWrapper PDU structures : TSOGetBookmarksResponse, TSOGetCharBlobByIDResponse, TSOGetHouseBlobByIDResponse, TSOGetRoommateInfoByIDResponse (Structure was not functional)
  • Expanded the TSOVoltronPacket serializer to TSODBWrapperPDU
  • Up to 14 total PDU structures added to nio2so for testing
  • Added nio2so protocol regulator system to handle incoming/outgoing traffic: Avatar, Lot
  • Added the TSOPDUFactory for creating, dumping, deserializing, serializing packets to/from file.

November 16th, 2024 - Investing in Infrastructure

  • Added early databases for Avatars and Houses in preparation for MapView
  • Added GetHouseLeader, FindPlayer, FindPlayerResponse, and LoadHouse PDUs
  • Added the cTSOVoltronDMSProtocol and SplitBufferProtocol regulators to nio2so

November 17th, 2024 - Made it to MapView for the first time with an Avatar loaded

  • Added Images for MapView early tests
  • Published the TSOGetCharBlobByIDResponse working PDU w/ Documentation
  • Added the SetCharBlob and InsertCharBlob PDUs
  • Fixed the GetCharByID_Query PDU
  • TSODBWrapperPDU structure is still very early on -- serialization in early stages using TSOVoltronPacket serialization.

April 20th, 2026 - Top 100 Protocol completed

  • Added the Top 100 Protocol