General analysis - JBGelsenorJ/Fatal-Fury-King-Of-Fighters GitHub Wiki

General Analysis

Content

Genre

Fatal Fury King of fighters is a fighting videogame developed and published by SNK originally in 1991 for SNK's NEO GEO arcade machine MVS and not too much later for the homonym home console NEO GEO AES.

Competitors

The fighting genre was at his prime by the time this game was released so it had a lot of competitors to deal with:

1. Street Fighter II

Probably one of the most successful and beloved fight games of all times. this game was released on the same year as Fatal Fury: King of fighters, this game had better critics and more units sold. Our game never represented a real competitor for Street Fighter 2 but it had interesting options(like the 2P vs CPU mode) that SF didn't have.

2. Mortal Kombat

This game was released almost a year after Fatal Fury so it didn't represent a lost of sales as big as SF2 but is a worth of mention. This game inclued the famous Fatality system that allows the player to finish the game with a brutal special attack. As opposed to the normal animated cartoon graphics, the sprites on Mortal Kombat were based on actors, giving them a realistic look and more accurate fighting movement.

3. Art of Fighting

Done by the same studio as Fatal Fury (SNK). This game was released almost a year after (Like Mortal Kombat and World Heroes) Fatal Futy in an attemp to compete with Street Fighter II, including original features like the "graphical scaling" effect: reducing characters and backgroud if the player moves apart from them. This game limited the use of special atacks by adding the Spirit Gauge: a bar under the characters life bar, when it was low charged the special atacks became weaker and the characters had the ability to taunt the enemy to reduce his gauge.

4. World Heroes

This game was developed by a side brunch of SNK called Alpha Denshi (later ADK) but nowadays the royalties are in control of SNK. Unlike other games made by SNK this one recieved good ratings by different magazines and was commercially successful upon release, in 1994 according to K Lee (a reviewer for Gamefan magazine) this game put SNK on the radar for players.

Technical profile

These are the specifications for the NEO GEO AS:

Processor Memory Display Sound Power Dimensions Storage
  • Main Processor: Motorola 68000: 12 Mhz
  • Co-Processor: Zilor Z80: 4Mhz
  • Sound chip: Yamaha YM2610:
    • 15 sound channels: 7 Digital, 4 FM synthesis, 3 PSG, and 1 Noise Channel
  • Main Memory: 64KB
  • Main Video Memory: 74KB
    • Video Memory: 64KB
    • Palette Memory: 8KB
    • Fast Video RAM: 2KB
  • Sound Memory: 2KB
    • Resolution:320X224 (normally used only the centermost 304px)
    • Color Palette: 65,536
    • Maximum colors on-screen: 4096
    • Maximum sprites on-screen: 380
    • Minimum sprite size: 1X2
    • Maximum sprite size: 16X512
    • Background layers: 0
    • Aspect ratio: 4:3
    • A/V output: RF, composite video, RGB (with separate 21 pin SCART cable FCG-9)
    • Sound CPU: Z80 at 4 MHz
    • Sound hardware: YM2610 at 8 MHz, stereo sounds up to 56 kHz
    • 4 channels FM (4 operators + LFO)
    • 3 PSG
    • 1 noise
    • 7 4-bit ADPCM
    • Work RAM (sound): 2KB
    • Sound ROM 128KB on-board (only less than 32KB used)
    • up to 512KB sound ROM on cartridges
    • Source: separate DC 5V (older systems) and DC 9V adapter (newer systems)
    • Consumption: 8W older Systems, 5W newer Systems
    • Console: 325 mm (width) x 237 mm (depth) x 60 mm (height)
    • Controller: 280 mm (width) x 190 mm (depth) x 95 mm (height)
    • Removable Memory Card: 2KB or 68-pin JEIDA ver.3 spec memory card
      • Any 68-pin memory that fits the JEIDA ver.3 spec will work
    • the framerate of this console depended of the televison system that was used
      • NTSC(America and Japan): 59.599 frames/second
      • PAL(Erope): 50.429 frames/second

    History of the game and versions

    History

    this game was designed by Takashi Nishiyama, the creator of the original Street Fighter, after developing this game he started to work for SNK, but later on he also quit to found his own company: Dimps. Dimps is a development studio known for the Dragon Ball Z : Budokai saga for Playstation 2.

    Takashi Nishiyama with Yoshiki Okamoto(producer of Street Fighter II) by the time they both work on two rival companies

    As we said before this game was done in parallel with Capcom's Street Fighter II, while this last one was focused on the combos system SNK tried to make a more history oriented game.

    Despite the fact that Fatal Fury didnt go very well on critics SNK has developed several sequels and spin offs throught the ages.

    Sequels

    • Fatal Fury 2 (1992)
    • Fatal Fury Special (updated version os Fatal Fury 2) (1992)
    • Fatal Fury 3: Road to the Final Victory (1995)
    • Real Bout Fatal Fury (1995)
    • Real Bout Fatal Fury Special (improved version of RBFF) (1997)
    • Real Bout Fatal Fury 2: The Newcomers (1998)
    • Real Bout Fatal Fury Special: Dominated Mind (ported version of Fatal Fury Special for Playstation that never left Japan (1998)
    • Fatal Fury: Wild Ambition (1999)
    • Fatal Fury: 1st Contact (Neo Geo Pocket Color game based on RBFF 2) (1999)
    • Fatal Fury: Mark of the Wolves (1999)

    Fatal Fury Special

    Also is worth of mention that some of the characters of Fatal Fury have appeared on other games like: Art of Fighting 2, SNK vs. Capcom: Card Fighters Clash, The King of Fighters '94 or TEKKEN 7.

    King of Fighters '94

    Versions

    • Arcade: November 25 1991
    • Neo Geo AES: December 20 1991
    • SuperFamicom/SNES
      • November 1992 Japan
      • April 1993 NA
      • 1993 EU
    • Mega Drive/Genesis:
      • April 23 1993 Japan
      • 1993 NA
      • 1993 EU
    • Sharp X68000: July 23 1993
    • Neo-Geo CD:
      • September 9 1994 Japan
      • 1995 International
    • Wii Virtual Console:
      • September 21 2007 Japan
      • October 5 2007 PAL
      • October 8 2007 NA
    • Playstation Network (PS3): December 21 2010
    • Playstation 4:
      • December 15 2016 International
      • January 12 2017 NA
    • Xbox One: March 23 2017
    • Nintendo Switch: April 20 2017
    • Neo Geo Mini: December 3 2018

    Microsoft shop Fatal Fury: King of Fighters Page

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